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Posts posted by smokedog77
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Just thought it might be an idea to have locations of resources as the Wiki is no longer accurate.
I'm trying to find Straw
Hemp B6
Iron B6
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Im an idiot my seamless IP start arguments were wrong i had an extra . in-between my public IP
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On 3/21/2019 at 2:08 PM, SIEGEGUN said:My PSU came yesterday but when the old one went out it took my server board with it. Waiting on another board and then I will see where I am at in regards to this issue. Just letting you know I cant test until it comes. I hate waiting sometimes lol.
Well i got a dedicated Redis server running and all working fine now and i manage to get Atlas servers to start up and they are connecting and using it. I evven did a complete new grid editor of one i found on Gportal got it all setup and running but still i run into this issue I've even got the Redis server open to all connections from any IP, on the game boxes i have Windows firewall off as well to rule out ports yet get the same result, join spawn in a brig go to cross into another grid & the server wall is white so connections to the servers and redis working correctly otherwise it would be a red wall), then it just sits there saying traveling to another region and hangs until i disconnect then i cant reconnect without flushing the database.
In all my years of hosting games i have never run into this sort of thing (I still run ARK servers that are clustered too, so the configs are not new to me).
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Sorry if this has been asked but I'm trying to make the game connect to an external Redis server is it as simple as just changing the IP in the Server grid editor of the project setting ? or do i need to change something in the home server and expansion servers /AtlasTools/RedisDatabase as well?
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Killed all our maps on our Nitrado servers
Even the temp fix no longer works
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6 hours ago, SIEGEGUN said:My new PSU for my server should be here at any moment. Assuming the old PSU did not fry my server when it went out I should be setting up tonight and tomorrow. I will see if I hit the same issues. If I hit the same issues then perhaps we can assist each other, if I do not then perhaps we can figure out what is going on. I will be running server 2k19. I will be running the redis server from a Debian based dedicated VM, or on its own dedicated server. I have read there being issues when the redis server runs directly on the machine with the grid servers. Also read and have seen in streams it being reported the redis just runs better set up separately. Also read it runs better if used as a service if you cant run it separately.
@SIEGEGUNThanks for that I really appreciate your input, ive gone and got a Ubuntu cloud server to host the Redis DB on i just need to set it up correctly, once done i will see if that fixes my issues. if it does i will reply here for others with this issue.
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6 hours ago, Andargor said:It's really hard to say what's wrong. Is SeamlessIP set to the same public address for all servers? Are you testing on a LAN, and have not done NAT redirection
to that public addressfrom that public address to the private server address?If for some reason you were testing changing grids and it didn't work, it is also possible that in Redis your character got corrupted and will appear with different states and positions in both tiles. You may need to wipe once changing grid works.
EDIT: Also this thread
Hi yeah I've replied to that post asking the last guy before my reply if they fixed their issue too.
The server is in a data center and not on my home network, like i say above it is really annoying me as i cant find the answer,
yet i seem to be having the same issue others have had but they all seemed to be resolved by opening ports or moving their ports spacing up, which I've always done when hosting multiple instances of any game and I always make sure to have a gap of +10 on my ports when running more than one game server instance. I've checked the ports are open from my home network using port checking sites and they all report to be open when the servers are online I'm using Windows server 2016 if that makes any difference to the issue, I'm starting to clutch at straws now in the hope of getting the issue resolved.
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On 2/6/2019 at 10:51 PM, Cyber said:Oh.. my bad... I've just wrote wrong. I mean 57561, 57565, 57571, 57575.
There is no conflicting port.
Let me enum all the steps that I'm understanding to be necessary:
1. ServerGrid.json: port, gamePort and seamlessDataPort must be setted as unique ports with at least two "spaces number"
for gamePort and four for seamlessDataPort, to each grid server. IP I was point to ddns.net hostname that points to my public server IP.2. ServerGrid.json and Lauch Scripts (.bat) must match the same gridX and gridY ((0,0) (0,1) and so on), query port (e.g. 55561), gamePort (e.g. 5561) and SeamlessIP to public IP (using dns here again)
3. One process (.bat) for each grid/server;
4. Firewall inbound rules free those ports (I've been disabled the firewall and have tested adding those ports too except RCON ports)
5. In DefaultGameUserSettings.ini: was configured as SeamlessDataSocketPort=27000,27005,27010,27015
Please.. What am I missing?
Notice that there aren't any red wall at grid boundaries, so we know that instances are having the "conversation" properly. It seems that only clients can't migrate the connection to next grid.
Did you ever get a fix for this as i too am having this issue my ports go up in 10's on all off them E.G: A1 = 57555 & 5755 & 27000 A2 = 57565 & 5765 & 27010 andd so on for all 9 instances. Pulling my hair out trying to work this issue out.
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I have the same issue i think.
My servers and expansion servers all start without issue all ports show open and i can find it in Steam's list and Atlas itself, but when i try to cross from the home / Freeport server to another server i get the message on screen saying i am traveling to another server and then it does nothing if i leave and rejoin it tells me I'm traveling to another server and try to rejoin later but no matter how long i leave it i get the same error message does anyone know a fix for this issue it is not the reconnecting I will just wipe the Database once it will actually works as it should with changing from one to another server.
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interested in getting my hands on this so willing to test it for you.
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I have over 10 players and i have a few smaller groups that we would be happy to share with we keep getting offline raided where we are so this would be a good move for us, feel free to PM me or add me on steam same name as above.
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49 minutes ago, manpowre said:just went to the alter on m12 eu pvp. its not there anymore. spent 1h to get to it. and its not there. retarded "quest". cant even get to it on some islands due to high number of NPC animals. so retarded by devs ! I literally spent last 2 nights trying to get the debuff. just gonna give up this shit ! and not play anymore.
It was on the west side of the island, you should have seen a shit load of ships, wrecks and the cyclopes there.if it has moved it must have done just after 02:00 UK time
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It was in M12 (power Stone island) on EU PVP I've just done it up there
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Does anyone know its location on EU PVP right now????
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I too am having this issue but with lions as well please up vote this thread of mine and or leave a reply
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Can you tell me why the hell i bother to spend a few hours taming animals & placing them in a building and it still gets killed along with any sleepers and AI in said building by wild animals when we are offline? This is a game breaking issue. Is anyone else having this issue I've tried leaving them on boats and some how a wild lion can climb up onto the side of a brig or Schooner and eat them. With the taming mechanics the way they are it takes way to long to bother taming if it is only going to be eaten that night. How can this be so broken in this game yet not an issue in Ark?
I've tried building a pen on a roof as well and still they get killed by Cobra or Lions.
If you have had this issue or are annoyed by it like myself please take the time to reply or up-vote this thread in the hope the devs pay attention to it.
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Are you playing Atlas on EU PVP? you are! YAY! Then why not join up with us and become part of our company in game, we will help you get your inner pirate going in style, we love to get into fight or two ,as well as going on the look for new places and lands in game. We also have a strong alliance with other larger companies in game. If that sounds good to you and you wish to get on board come walk the plank on over to our Discord
Our website http://ADHDG.com
Here is our Guilded page https://www.guilded.gg/ADHD-Gaming/games/Atlas/overview
Another Wipe?
in General Discussion
Posted · Edited by smokedog77
Then why go and play the same cluster Feck join colonies very little difference apart from when you come in the next day your boats and gear are still there lol