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Ember

Pathfinder
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Posts posted by Ember


  1. On 9/27/2019 at 3:22 AM, Soliasis said:

    This is all very frustrating...  again. (I apologise in advance for my rant below but I need to vent.)

    It looks like I'm going to have to take time off of real life work to be able to level up quick enough to have half a chance to earn enough gold to claim/upkeep an island.

    This is exactly what happened to my company on the last wipe. What was left of the company (decimated because of the wipe) played as often as we could to get to a nice place, start building up resources while venturing off to gather some scraps of gold,  only for a much bigger company to get their claim flag down first. On PVE, that's end of story.. Too late. We hunted high and low but it was too late, everything my company had enough claim points for was gone.. well that sucked. Stuck into a corner of an island and the claim owner left us a little space luckily to do something. gone was the asperations to attract my old buddies back with the thought of our very own shops and friendly community

    As a very small company, if we don't get levelled up early enough, all the small island will all get taken by the large companies again (as they can gather resources/gold far quicker) and i'll get stuck on a lawless islands having to scratch around for space, competing with the foundation/sign post spammers or begging claim owners for a little space to build. As they say snooze you loose. Yes it's just a game, but its being made far less enjoyable when your hard work and progression gets thrown away again and end up in a worse place than the one you just fought for.

    Before anyone berates me with "its a Pirate game not a Minecraft sandbox building game" of course. Let me reverse the question back to you, where do you build your galleon? where do you buy that high level tame to do treasure maps with? where do you save all you hard earned gold and possessions, blueprints, 6 types of  materials etc for your Mythic weapons? Everyone plays differently but everyone needs at least 1 building somewhere to act as a base for the High Seas adventures.

    From above you can see I simply look for an island to operate out of with enough space to build an attractive town to trade from in PVE, however consider the very varied way people seem to like to play. For some that's Lawless island as they only want a simple 3 x 3 bamboo hut on the beach to spend their time raiding and pillaging the high seas, or perhaps try to build something bigger to allow for multiple shipyards with some docks with many differently configured ships, fighting for floor space on the lawless chaos,  for others they want a vast stronghold to defend against in PvP,  some enjoy a community around them that works together for common goals or perhaps vast shipyards building and selling ships to order and of course those Huge alliances looking to control whole swathes of the maps.  All of these and many more and everything in between of course

    I absolutely get the reason for the wipe, honestly I do, but how are we are treated for being loyal?.... nope, 0, nada, nothing. "Thanks for playing, hope you had fun.".... gone..... never mind...… here we go start again #facepalm. Do you even want us to come back after the 8th?

    I get that we have significantly less real world $$ value to offer as we have already paid for the game and xbox is a new cash cow. How about some recognition or incentives for sticking with you through the journey, Unique cosmetics only available to those that had played more that xxxxxx hours? a bonus for harvesting or damage % a unique ship type. (clipper would be fab by the way), something for the many thousands of hours spent. At least the NA PvP players get a week to establish themselves, the rest of us get what ? THANKS !! If you need more $$ give us a way to spend our cash and keep us interested in the investment. Pay to win is not the right answer imho, however incentivise us to keep coming back or spending our $$ with you.

    And Yes, I know quite a few are also happy for the wipe and are not precious about what they built or how they levelled. That's cool, I also really appreciate the new content and new players being brought into the game, however the above issues as I stated above seem to be completely overlooked by GS and the thought of the grind is tedious. Good job Skulls and Bones is not released yet, or I could see a bit of an exodus for those that like that style of gameplay

    Soliasis

    Have you ever thought of , I don't know. Maybe getting a private server for you and your friends to invite others to where you can boost your harvest rates and do what you want on it without the 123 griefers and such? Yeah that's a thing, maybe ask your friends to chip in 🙂 . We ran into the 123 griefers, we killed two off, an hour later they came back way higher level and knocked us out to grief us and just be jackasses which atlas will never fix. Ah well. Thank GODS I go onto rp servers where there's nice people, battles are set up and harvest rates are boosted, SUPER fun.

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