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Razorwire

Pathfinder
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Posts posted by Razorwire


  1. Logged in this morning, saw the changes, logged straight back out. After the Fountain and aging bullshit, and now stupid grind for the only wildlife proof buildings, there's no way I'll be recommending to the rest of my clan that we all get involved. 

    Stone is literally the only way to stop your buildings, sleepers and tames from getting eaten overnight, and a good chunk of the map lacks one or other of the new requirements.

    I'm in maintenance mode; logging every couple of days to keep our claims alive.

    Sort it out, Devs.

    • Like 1

  2. 1 hour ago, DocHolliday said:

    Maybe SoTD are more aggressive by you guys.  I rarely have to turn to avoid them.  Their aggro range is so damn small and they are so slow that my ships easily get away...

    It's more of a problem if you have a fast ship in a busy area; I was full sail with strong wind behind me this morning, in sight of a large player base, and one of them popped near on top of me. If I hadn't been sharp on the turn of have hit it, it was that close.

    I think the spawn rate is up too. Last week I'd see one or two in a grid, now I see multiple clusters of 3+ per grid.


  3. I found a 'ghost' island around E11; wasn't on the map, went in to anchor the sloop and make landfall and it behaved like Ocean. I could sail right through it. Then a SotD spawned behind me and I started to run, only to watch the SotD run aground on the beach I'd just sailed through... 

    Had a week's worth of trade goods and seeds on board, so I didn't think to get evidence for bug report and my memory is too vague about location to report now 😞

    • Like 1

  4. 3 hours ago, ave26 said:

    ... 

    -... give a harvest buff based on a company size. For example, if your company averaged less than 5 members in the last 3-5 days you get 20% harvest buff, if it's in between 5-10 members you get 10% buff, for 10- 20 - 5% buff. ...

    - Or alternatively the same thing but by reducing the ship costs of everything bigger than sloop...

    In option one, mega tribe gives access via PIN to a materials drop box, and their mate or 2nd account builds the cheap ships from the large company's gathered assets. Ships are then 'stolen' by the large company for PvP use.

    In option two, mega-company farmers split off into smaller 3-5 person companies to gather, using tools and tames supplied by parent company to harvest using the buff.

    Offline protection or raid timers is a better solution, I think.

    • Like 1

  5. 1 hour ago, Dexter said:

    Animals can eat through walls, it is know. It's why you double wall and only use foundations. They technically can spawn inside still but over water thats 0% unless that's their original spawn-in location. 

     

     

    Mine's double stone walled with single/double/triple stone foundations, depending on the ground height. Also the ground floor is empty, and there's no line of sight to sleepers or livestock.

    I never get problems from animals outside, but do get the odd spawn inside. Casualties so far are several sleepers, a chicken or two, a cow, and several monkeys.


  6. 3 hours ago, nosscar said:

    ... i have a few feeding troughs, i know in Ark, they used to stop spawning in a radius around them, but not sure if that is the same in Atlas.

    It's not the same. I had two wolves spawn inside my enclosed stone building on Wednesday, within the trough feed radius.


  7. Just did my own quick test.

    I got my neighbour to add me as an allowed builder. I put down a thatch foundation, then got my build id revoked.

    The foundation started a countdown-to-decay-demolish-allowed, like lawless does when you're away, except that it still counted down while we were both stood there. I was able to do a normal demolish with the partial materials refund.

    It was 3 or 4 days on the timer.

    So looks like if your landlord wants you out, you have a little time to move your stuff and get back some of your building's materials.

    • Thanks 1

  8. "We've offlined our Official Network whilst we look into reports. We'll be restoring the servers online as soon as possible. Thank you for your patience and our apologies for the inconvenience."

    From the Atlas official Twitter.

    I was also heading full speed into harbor...


  9. 4 minutes ago, Jean Lafitte said:

    Since I tame a good number of birds, one quick trip with a horse gathers enough berries for a day....

    How does that compare to the bear? I find one patch of berry plants gets me dozens of full stacks in about a minute.


  10. Ran through a couple of storms on the sloop tonight; planks didn't go below 90% even though we hit several cyclones in one go during one of the storms. We did do repairs straight after each storm, as we always do.

    They don't feel buffed to me.


  11. Taming food is not the same as feeding food for a lot of things. Bears tame on honey, but eat raw meat and berries.

    Also, I had two wolves spawn inside my be this morning; fully enclosed stone building. My advice is to double skin your walls and put everything on a second floor a couple of wall-heights up.


  12. They do, and the tooltips tell you the number of extra, but they also mention something about reducing the effect of weight on speed.

    It's unclear whether this is an increase in the threshold at which weight slows you down, a different curve for the effect as more weight is added, or just referring to the numerical increase in max weight again as fluff text.


  13. Ark uses different dyes to Atlas; there is an Atlas specific .pnt importer, but it also includes the Ark colours and you have to turn off the non-Atlas colours before you save.

    Best practice is to untick every dye, and only re-tick the closest colours that you know are in game; in your case black, a maroon and a gold/yellow or two.

    **Edit** I'm away from my machine now, but I'll post the name of the software I'm using in the morning **/edit**

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