Jump to content

HelixU4

Pathfinder
  • Content Count

    119
  • Joined

  • Last visited

Posts posted by HelixU4


  1. On 3/22/2019 at 5:32 PM, Krat0s said:

    I have 5 empty grids with no islands, players get the red barrier when they get close to the grids so in effect I am running a 4x5 right now with 5 empty servers. My existing grids only have the islands coded to the right biomes and my PVE islands are all sorted.

    I don't get any bugs with ships being lost or didgy animals that have been reported, I use mods and keep the game running well with regular updates and restarts. I think a lot of the bugs depends on how or what system the server is being ran on but I assure you my server stays smooth with low pings and I definately dont use api plugins for shops or anything like that, we are NOT a pay to win server.

    Anyway, yes I do have a back up plan if a full wipe is wanted or needed but I certainly will do all it takes to avoid it and the devs are idiots, anouncing a wipe, then delaying the patch again and again and again its idiocy.

    Us server owners need to stick together and help each other for sure, but I doubt Grapeshot will help us configure the new changes until AFTER the patch and the new info will be vague as always.

    I'm pretty sure they recommended a wipe as there is a chance that there will be a conflict between old system and the new system. If it were no problems between the old and the new they surely wouldn't wipe their own servers.


  2. 1 minute ago, Our Grid said:

    I have not tried to disable on the whole grid, no.

    By default it seems the editor adds bDisableClaimFlags=False into the exported file, per cell, so that would have to be switched as well.

    Yeah, we use bDisableClaimFlags=True On our FreePort grid to prevent claiming, but then the zone act like lawless and players can build as if it were lawless but with decay timer. Would like to disable building as well 🙂


  3. 3 hours ago, Our Grid said:

    You can use

    DisableClaimFlags,

    1,

    In custom datas, and check the Region Overide section there is a boolean switch about the flags,

    But that only works for the whole cell, in server customdata1 and 2.

    But I have been unable to restrict building Just on the starter islands, within a cell, so far.

    Have you been able to restrict building on the whole grid?
    Disable claim is easy but then it acts as a lawless zone

×
×
  • Create New...