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Dingiva

Pathfinder
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Posts posted by Dingiva


  1. On 8/9/2020 at 8:30 AM, TurpentineCrow said:

    Shield bash spamming has wrecked melee combat and makes the game unplayable and unenjoyable. Easily fixed by increasing the use cool down or decreasing knock up, or both. Try do it next patch. Changing steam review to negative until fixed.

    You are fking complaining about everything here. Everything has destroyed the game - because you cant handle it. wtf is wrong with you?

    • Like 1

  2. On 5/16/2020 at 10:17 PM, Captain Jack Shadow said:

    I did suggest this to a friend who is playing Last Oasis right now, and he said it's too late.  He thinks it's over for Atlas, because they didn't listen to the players, and the Devs of Last Oasis did.  I disagree.  Give the people what they want, and they will play.  Most do not want to spend their time defending bases, and risking being wiped, offlined, etc...

    Oh, your friend said this? Then, it must be true!

    You have forgot to mention that a base pack timer will be introduced soon, so one person hitting the wall of your base with bare hands is enough to prevent the uploading until his friends arrive, you also have forgotten to mention that due to server issues, LO has already lost 30% of the players, and you also forgot to mention that LO is absolutely about non stop grinding ressources, unless you want to run around with common stuff.


  3. On 3/17/2019 at 11:37 PM, Captain Jack Shadow said:

    Hey man, thanks for posting that for me.

    Mr. Mullet Force doesn't understand that you can actually do two things at once.  Like walk and chew bubblegum. 

    Hey look, I did something else during that time too...

    ScreenShot0050.jpg

    ScreenShot0051.jpg

     

    You shoot BB guns at me, and I return fire with shotguns, Mr. Hardcore.  LOL

    You dont realize that 2nd and 3rd player have a better K/D than you, do you?

    Youre a perfect example for the so called "Dunning-Kruger-Effect".

    Oh, by the way, ill start argumenting like you do. So.. i was in the Top 10 of a very, very popular browsergame once. So i am right, you are wrong. Deal with it.


  4. 9 hours ago, Enki Anunnaki said:

    they must be made an example for future projects/studios and what happens when you screw over your community without any substantial communication. This isnt just about atlas, this is about the future of gaming.

    Sadly i have to inform you that the community ot atlas doesnt decide what "the future of gaming" is.
    Customers of Electronic Arts tried to act like that already.


  5. On 2/11/2020 at 2:41 AM, Mike L said:

    Freeporting is the answer! I understand the game can take alot of time, honestly though, through Freeport breeding and gathering cargo tames at the Freeport, you can never lose your stuff, and you'll only have to log on to feed them once per week. 

    Think about it!! You dont even need a ship, and you can make mythical equipment also breed really good horses, and you can pvp vs anyone without risking your stuff. (Other than what your using against them of coarse)

    If everybody did that, there wouldnt be any more PVP at all. Just because nobody wants to lose stuff. Do you really want a PVP game that way? Seriously.


  6. On 2/1/2020 at 5:15 PM, Talono said:

    Is not changing the basic issue :

    - L51 is cap for single players, L120 horde fans will still own them without need for skill

    - a lot of game fun is locked for single players (sub)

    - any ship you have is auto offline sunk over night, no matter if claim island or lawless

    You present 3 reasons.

    In 2 of them, you talk about "Single Players". Hint: Theres a single player mode in this game. For single players.


  7. 1 hour ago, user1 said:

    Seriously?

    1. Counter strike? Yeah, who doesn't remember all the fun we had in CS in a 5 vs 50 match.

    2. Also, you completely ignore the complete and utter lack of counters to being large in this game.

    3. How do you beat the ones who are being large? (Hint: There are ZERO ways to do it right now, except for being even larger)

    4. If someone solo wrecks some of your properties, there isn't even a way to go into hiding, because the game tells you who did it.

    5. Even if you succeed in doing damage to them, there is no way to avoid the inevitable retaliation.

    6. So you can't even employ guerilla tactics in order to compensate being smaller in numbers, not even a little.

    7. The whole game just blatantly favors the ones who are stronger in numbers, that is all.

    8. And if i need a group of 50 people to even begin playing this utter piece of garbage, then i'm out.

    9. And i'm not going to be the only one.

    10. In fact, i fully expect the vast majority of players to turn their backs on a game that clearly doesn't want them to play.

    11. And the total player count fucking shows it.

    12. If there is a REWARD in something (ANY!!! reward at all), there should be a RISK associated with it.

    13. Having 50 people in your corp clearly is an advantage in and of itself, so why the flying fuck isn't there ANY risk attached?!

    14. This is basic game design 101.

    15. You can have a bigger gun, which will one shot kill someone, but it will have slower reload time, to the point where your DPS is less than with the standard weapon.

    16. You can also have a fast firing pistol, which will do less damage per shot, but will fire so fast that it has higher DPS, but it is not dealing all its damage upfront, but over a time period instead, so that the victim could regenerate some health.

    17. None of these options would drastically change your total time to kill, because you do not get a universal advantage without any drawbacks.

    18. What is the fucking drawback to having 50 people?

    19. Why are you so opposed to the idea of making the game a little more fair, concentrating more on individual player skill instead of just having nothing but the raw numbers decide each and every single battle?

    20. Then again, i should probably be thankful that this shithole of a game is binding all the fucktards who would otherwise pester other games i still care to play with their repulsive presence.

    Dude, stop using a new line for every single sentence. This isnt WhatsApp or Facebook Messenger.
    To make it easier to respond to all that BS, i ordered it into numbers.

    1.) The difference between Counterstrike and ATLAS is: In Counterstrike, the server managed the teams, so it became even numbers. In ATLAS, there isnt such an option. And because players are lazy, selfish, too dumb or whatever, they cant manage to group up. I wonder why some people can, and others stay solo/duo/trio while complaining.
    2.) There is a lack of counter-measures? Doubt it. I could tell you how to fight larger companies, but well... if you cant find out by yourself, its your problem.
    3.) Read 2.)
    4.) There is. A very simple one. A very, very simple one. I could tell you, but well... read last part of 2.) HINT: No 2nd account needed, no erased character needed.
    5.) I could ask you why you complain about another company being able to fight back after you attacked them, but I wont.
    6.) You can.
    7.) Oh, you want to have the same benefits without the effort to group up with other people? Do you complain at work that people who group up while working on projects finish their work faster than you, working solo?
    8.) You dont, but obviously, this game isnt made for you anyways.
    9.) Yeah, too many snowflakes around these days.
    10.) Its hard for some people to realize that they cant expect a Porsche when buying a Volvo. Obviously, the game is made for players that can handle the circumstances. You´re not one of them, it seems. So you´d better look out for a game that fits your playstyle/skills.
    11.) The total player count, counting in the reviews just shows that players bought an early access game, while expecting a bug free final release game.
    12.) Risks of being a large company: Players losing interest. Players forming own groups within the company. Company becomes an interesting target for other large companies. Company gets invaded by insiders. Thats just a few. Theres more. But you didnt even try to think about it, since you only see your own point of view, not even trying to think outside the box. Thats why you wrote 2.), 3.) and 4.)
    13. Read 12.), you dont need to repeat yourself.
    14.) Thanks god you´re not a game designer/developer. I highly doubt that you´d be able to decide what a proper game design is.
    15.) You forgot to complain that people can have more health than you, due to higher level.
    16.) Read 15.)
    17.) Ehm?
    18.) You basically ask why people dont get punished for not playing solo/duo/trio. In a multiplayer game. Thats cute.
    19.) More fair? For whom? Only for solo/duo/trio players, obviously. You ask for drawbacks and risks for players in a larger company than yours. What if the larger company has 20 players, max level 40, while you sit in your highly effective deffed base, with a group of just 4 level 120 players? Is that fair? I doubt it.
    20. Typical "blabla i dont care about this game blabla thats why i waste my time here in the forums blabla".


  8. On 1/1/2020 at 7:30 AM, vaylain said:

    Oh, so you see my point then...very few players are playing this game. The few players remaining are indeed the majority but the masses of players that have abandoned this game were at one time the majority. All of the masses that had fled the game couldn't possibly be because the game has taken a very bad game developmental direction, could it? Naw, not according to you and the few numbers of players that persist apparently just "adapt" to shitty game designs and buggy coding and except it "as is". I guess you and your ilk just like to take whatever crap the devs are poo-pooing with a smile because it is easy than speaking up.

    You see, we are all the consumers, so we all get to have a voice no matter what you think. Being a consumer and hopeful fan of this title's potential, I owe it to the devs to offer encouraging advice and honest negativity, whatever will help persuade and hopefully motivate the devs to rethink certain design failures so that they can better improve and to hone this game into a lucrative gem once more.

    It is my opinion, that the devs have been misled into thinking that this game is fine just the way it is but that is just not the case at all but hey if they want to listen to the few who have remained opposed to the considerable masses that have fled over the last year then that is their perspective and ATLAS will ultimately fall to the wayside in mediocrity and inexcusable game flaws and then inevitably be forgotten.


    Okay, i see. You´re assuming you´re speaking for all players that don´t play this game anymore. Seems legit.
    I guess the major difference between me and you is that i accepted to play an early-access game when i bought the game, while knowing what "early access" really means. When reading all the reviews on steam, im pretty sure you´d be able to wipe out 85% of the bad reviews as "Reviewer doesn´t know what early access games are".

    Of course, you have the right to criticize the game, and to make suggestions. But, and thats the problem: You think you speak for the vast majority of players. For all those who dont play anymore, because of several reasons. And you lack to understand that you´re not the chosen one in that case, since nobody is "the guy that is right".

    Btw. all of my family, friends, workmates stopped to play this game, because of players like you. I speak for them. I have no proof for that, but yeah... i do speak for them. I guess you might realize how dumb that argument is, and maybe you´ll stop to pretend to know why the huge playerbase doesnt play this game currently/anymore.


  9. 6 hours ago, vaylain said:

    You mindless moron! What a great perspective...So because the game suits your playstyle taste, you think that the game has absolutely ZERO room for improvement nor game-changes?

    Because of yours and other mindless players' idiotic suggestions, the devs have been misguided into thinking that they were building a game for the masses when they were unknowingly building a miserable wretch of a game for a tiny community of 12 assholes, just like yourself and a small army of Asian-bots. The rest of the masses have moved on to other, more enjoyable and better-designed games.

    GG!, enjoy this deceased corpse of a game with your 11 other asshole friends and that army of Asian bots...

    RIP Atlas...

    Actually, its 46 asshole asian bot friends, not 11.

    Btw. the devs havent been misguided. You just need to accept that YOU are not a part of the MAJORITY of the players. Of course, you dont like to hear that. But obviously, the devs do whatever matches what the majority of players want. If they dont do what you want - you´re the minority. Deal with it. Thats the difference between you and other players: other players still play this game, they adapt the situation, and they arrange with the situation. While you sit in your chair, complain "the game isnt like i want it to be!", spam the forum and quit to play other games - where you complain as well, for sure.


  10. On 12/20/2019 at 2:41 PM, user1 said:

    Ah. The obligatory "i found 50 sick, sociopathic wankers who enjoy griefing other people the same as i do, and i fail to see the fucking problem" post.

    A Classic!

    So if someone gathered enough bullies to come by your house and beat you up every night when you are asleep, you'd be fine with that?

    I mean.. They'd outnumber you easily, and given enough combat proficiency, you would never be able to hurt any of them back, so that should be A-OK in your book, right?

    I'm sure not being able to have any fun is a sacrifice you'd be more than happy to make, knowing it will benefit the rest of us so greatly.

    I wouldnt be fine with that. But im one of those players who adapts the situation. If i need to make friends to compete - ill do it. Im not one of those anti-social "fk that sheet, im gonna stay in my 4 man company because we r cooler than everyone else and everyone who beats us is unemployed, cheats und hacks anyways"-bobs.
    But well... obviously, for you, everyone else that manages to gather more than just a few people around himself is a sociopatic wanker. Jesus christ. What if i said "you are just a sociopathic wanker who is so narcisstic that he doesnt accept other players in his base/company"? Same thing. No proof, just "mimimi qq i need a reason why you suck and im better than you mimimi qq".

    Ingame, i come across so many grids, where people settle, but dont even communicate with each other. I guess in 2019, nearly 2020, people prefer to sit in their single-minded comfort zone, aight?

    The one who doesnt see the fucking problem is just one person: You.
    Get over it. Massive multiplayer online games arent made for small groups. They give us the possibility to play together with lots of other players. Thats what they are made for.

    Even about 20 years ago, you had up to 15 teammates, in counter strike. Now, 20 years later, the idea of playing together with a large group of players, who may be friends in real life, has to be changed because of... well, because of whom? Some people who dont want to talk to others? At least, thats my experience in the game.
    When someone places a bed on one of our islands, i destroy it. I even sink his ship. I dont care. He is red to me. He is a potential enemy. And wonder what: After i destroy the beds or sink them, they start to talk in the chat. Flaming, crying. What they dont realize: They could have avoided that by just a fking sentence in the chat BEFORE they place their beds. "Hi, im friendly, i just want to place a discovery bed on your island".
    But obviously, thats too much for most players these days. Just afterwards, they manage to cry in the chat, flooding it with their idiotic brainstuff - THATS not too much for them, it seems. They can write 50 sentences afterwards, but arent able to write ONE fking sentence in before? Thats exactly the behavior of those small group players.
     

    On 12/22/2019 at 5:15 AM, Mr. Rogers said:

    Yea any balance change will help larger companies,  but at the same time will give small companies a chance to save stuff.  I'm trying to think of when the game get a full release, right now I would say based off of steam logins the Population is less than 2-3K on the official servers. Lets say population in pvp triples and each zone has 30-40 people what would be the chance your progress is safe nightly.  there are a lot of other ways to they could make PvP more attractive to the mass players.

    Limit company size to 20-30 people

    No alliances

    10 - 15  ship max limit per company for all zones ( quality is better than quantity approach)


    That wouldnt change anything. The same people that dont stand a chance with their small 5-man-group would still cry because they get outnumbered. Its always the same. In every game.

    For now, like 80% of the playerbase is organized in larger companies and alliances. Obviously, its the majority of players. The whole discussion is about a change of the mechanics, because the minority isnt happy.
    No Alliances? So what? That doesnt hinder me to communicate with other companies, that doesnt hinder me from not attacking specific companies. And the ship limit? If we had a 30 player limit - basically half of the players would be forced not to own a ship? Why?
    Who dares to tell the vast majority of players "Nah, you cant have personal ships in your company, because litte justin doesnt want that"?

    To limit the possibilities of a game, just because the absolute minority of players cant handle the system as it is - is that really what we want?

    Guess what: Like 15 players that joined us later on or are allied with our company were raided by us before. We didnt force them to join, we didnt force them to ally with us. We just had nice conversations.

    But i guess, most of those people who need special treatments like extra offline protection and stuff are more the "HAHAHA IM GONNA DESPAWN ALL MY STUFF HAHAHAHAHAHA!" type of players, the most idiotic type of players of course. They think that my company, our allies or personally me will be p*ssed if they do so. They just ignore the fact that we dont care. Just because we know: they just behave like that because they are p*ssed way more than we could ever be.



     


  11. On 12/10/2019 at 7:15 PM, Coldpaws said:

    recently I been running into players who claim they are working/worked for you guys and are throwing their weight around griefing and stuff, so what gives them the right to do this?

    You believe that the nigerian prince will donate you 15 million dollar, if you pay him 5.000 dollar first as well?

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