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Black Eye Bart

Pathfinder
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About Black Eye Bart

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  1. Its becoming a real nightmare trying to step outside your ocean side base and farm a little wood without Giant Snakes, Wolves and Lions spawning every couple of mins! Literally, every couple of mins! I didi a test today to see how erratic and unbalanced these specific mobs were.... I had 1 lion, 2 wolves and 1 giant snake, as usual spawned around my base again! First, my base has no roof on it so in 3rd person Im able to see if the coast is clear. But it doesnt matter! Lions, wolves and Giant Snakes can still see me inside my base! Not only that, but they ALL clip halfway into base (Sounds like another game I used to play) but the Giant Snakes can clip damn near all the way in! So theres problem number 1! 2. I decide Im going to go outside and try to lead them off deep in the woods and hopefully I wont have to see them again, Wrong! As soon as I get their attention the only one who relatively still aggros and follows me are the Giant Snakes! So heres what happens to Lion and Wolves when they are supposedly trying to attack me. They lunge once in a while hoping to get a bite, but most of the time they are zig zagging, using erratic movements and most of the time act like after I get a certain distance from them they go blind and somewhat autistic. So its almost impossible to lure them away, but I persisted too! FINALLY, I was able to lead the Lion and Wolve into the woods, a damn good ways into the woods! Near death myself form trying to keep them aggroed I made a mad dash through tightly woven tree line to slow them down or get them stuck. I was sucessful in getting them deep in the woods, running full speed and losing aggro! I head beack ot my base and all is good! 1 min exactly and here are the same Lion, Wolve and Giant Snake appearing out of NOWHERE and right back to aggroing me AGAIN!!! 3. If I do manage to kill at least one of them and working on taking out the others, the first one I kill COMES BACK in less than 2-3 mins!!!! This has been a real nightmare trying to test the gameplay as Im basically a prisoner in my base at this point! You guys have got to fix this asap! Im a level 28 who has little more than a sword and beginner gear cause I cant farm the area due to the excessive and erratic spawns that just seem to never end! You would think that the code from ARK, you decided to use again, was at best fixed or tested before using it in Atlas!
  2. Im a older gamer and as such I play on a bigger screen to see fonts and details I couldnt with a smaller monitor. My problem is that that on my Samsung 55" UHD 4k tv I cant see the fonts at all. They are really tiny and the font itself (pirate font?) doesnt help matters at all. I would like a way to customize the fonts (replace) and to scale them at will for specific things, like UI, ToolTips, Overheads, etc, etc. This would help me a great deal in seeing and understanding what it is Im looking at. As for the UI, its a bit of a mess, but Im getting somewhat used to it. However, much like the things I cant read on descriptions for craftables or GUI itself, I also cant see what it is Im actually crafting because the pics are all muddied up with a hazy blueish color that basically hides the pic of that particular craftable. So, I cant read what Im trying to craft, but I also cant see what Im trying to craft.... very frustrating! All in all, I would like to see a more user friendly UI with customization to scaling fonts and replace them as well as having clean, clear pics of the things Im trying to craft but cant see. Thanks and best of luck with Atlas.
  3. LF one that has boosted harvesting, taming and XP rates and is at least hosting 4x4 grids or greater, all biomes and has been optimized to the best of the admins ability.Ive tried one 4x4 but its all freeports and when I die, I cant get back to the original grid I was on to collect my body...ugh. Hoping for a 4x4 or greater that isnt hosting all freeports and has atleast 1 of each biome available.... thanks!
  4. PATRIOT 5 minutes ago Unable to harvest fish on Officiasl PvE title says it all... doesnt do much good for some of us who cant make a bed yet and XP totally blows... its just rinse, repeat and the fun stopped a long time ago..... Needs fixed asap! Thanks.
  5. Agree, I forgot about companies. so 1 claim per company instead of 1 claim per account.
  6. Didnt have time to think these through, however, most are form what others are saying needs to change and I agree! A LOT of us cant play when we are stuck on rafts with no land to claim! I hope these ideas help a bit to fix the problem! Thank You! 1 Claim per Company. No contesting the claim it is owned outright!Said player can also claim another plot which can be contested. If Claim is successful, the first claim the player owns will be null, void and up for grabs! If said player loses a contested claim, they still maintain their original claim with no penalty. A player can sell their original claim or trade it away. Once the sale or trade is complete said player loses all rights to that claim and frees them up to claim another plot elsewhere. If player cannot find another plot to claim, oh well, shouldnt have sold or traded it off, best of luck!Claimed lands can be merged if both parties agree but must intersect at one point for the transaction to go through. Possible loss of mass due to merging.Claiming land close or next to someones elses claim. Should play off a like a bubble affect. The closer or up against another players claim you get, resistance to the perimeter is set and acts as a squeezed bubble would when under pressure. This is the penalty for getting to close to another claim. You lose possible width or length and is compensated by possible width or length... like squeezing a perfect circle to become a eliptical. If that makes sense.Renting or selling a portion of your claim can be possible, but you lose mass when doing so and give up any rights to that portion of the claim. The buyer or seller reserve the right to buy back any portion up for sale first before allowed entertain offers from outside sources.
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