Land claiming sounds fine and interesting in theory but upon execution it is an incredibly frustrating system that holds the game back. It allows small groups to control vast amounts of lands with very little risk and great reward. A approximity based system like Arks makes for a much fairer and rewarding system than what Atlas has. Failing to take land and losing your spawn, only to be placed back in a free port to farm, travel, and prepare for another attempt at a land grab is a game ruining system. Expectially when the process takes multiple hours. The player should at least have a chance to establish himself within the game and be granted the chance to play something besides the starting zone before a mega tribe flattens him. Even if he is only around for a no more than 24 hours. I play in a small group and I know that inherently disqualifies me for end game play, and that is fine, but repeating the same process for multiple days now is far beyond frustrating. I'm I the only one that feels this way?