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Delubear

Pathfinder
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About Delubear

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  1. Updated to the latest server version, seems to have resolved my crashes. will update if it changes.
  2. After updating to 7.32 my server crashes with the following error after about 5 minutes. Here's the crashstack: Fatal error! VERSION: 7.32 ShooterGameServer.exe!UObjectBase::IsValidLowLevelFast() (0x00007ff65e1d74ff) + 0 bytes [h:\yarkupdate\engine\source\runtime\coreuobject\private\uobject\uobjectbase.cpp:304] ShooterGameServer.exe!<lambda_ad724ec25487742c6cde841c247d3b90>::operator()() (0x00007ff65e88ffd2) + 15 bytes [h:\yarkupdate\engine\source\runtime\engine\private\world.cpp:6366] ShooterGameServer.exe!TGraphTask<TAsyncGraphTask<void> >::ExecuteTask() (0x00007ff65e89a973) + 54 bytes [h:\yarkupdate\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasks() (0x00007ff65e0e156c) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:1257] ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() (0x00007ff65e0e1c7a) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:1150] ShooterGameServer.exe!FTaskThreadBase::Run() (0x00007ff65e0e6e9c) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\async\taskgraph.cpp:622] ShooterGameServer.exe!FRunnableThreadWin::Run() (0x00007ff65e16e17f) + 0 bytes [h:\yarkupdate\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73] ShooterGameServer.exe!FRunnableThreadWin::GuardedRun() (0x00007ff65e16c898) + 8 bytes [h:\yarkupdate\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26] KERNEL32.DLL!UnknownFunction (0x00007fff6dfe3034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff6f5e3691) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff6f5e3691) + 0 bytes [UnknownFile:0] 慌瑳删浥瑯⁥畆据楴湯䌠楬湥啴摰瑡䱥湩敫卤牴捵畴敲൳
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