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Megalithic

Pathfinder
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Posts posted by Megalithic


  1. Pre-built ship Docks 1 piece like the large wall

    Pre-built Floating Bay wall

    Pre-Built Structures in General all one piece 

    This would help kill lag. with all the Player made Bays / under water 10,000 foundations/ceiling's/pillars/walls


  2. 25 minutes ago, boomervoncannon said:

    You have your opinion. I have mine. The beauty is we both get to have our say. I find vitamins to add depth to the game and differentiate it as a survival MMO, giving it a unique place. You mention it's easier to eat a turd. Doubtless it is, but if you are only playing games because they are easy, then the survival genre is probably not your best bet, as one of it's hallmarks is early difficulty out of the gate. To me it adds another layer of challenge to the game instead of just munching on whatever food I can get my hands on in bulk.

    Making assertions about what no one does is not supportable because only a fool would believe you actually know what everyone who plays Atlas does or does not do.

    Right. but unless theres something like maybe a 1hr debuff to penalize this behavior. theres no point to having the vitamin system  its  just the little ginger kid noone whants to be freinds with.


  3. 16 hours ago, Nari said:

    Did you activate it? That mode consumes Ice to cool the surrounding area.

    dont activate it it just spends the ice. 

    1.the icebox will make more Ice if its inside a structure and it will do it faster then if its outside.

    2. you dont need to be in the tundra areas, it will produse ice aslong as theres a freezing tempurature phase. im in O9 and i have 9 iceboxes full of ice


  4. its just as trevor says, in PVP servers you have your max of 5 alliances but megas have 10-20 other allies that are red but fight side by side. what im suggesting is to make ship NPC's autofire on red ships without the players consent or order to stop this would stop that grouping of ships of 150+ in a tile while the defending company is at 10-20 players


  5. how about Making cannons on ships Unconditionally fire on boats thats not allied to you. instead of giving players the power of just freely roaming around with allied red ships by them to hit one cirtin company, this would make it very hard for this kind of teamwork to happen seeming as the would both be hitting eachother while trying to kill you.


  6. On 6/13/2019 at 5:01 AM, Razalon said:
    
    
     

    Soap?

    Does one know that?

     

    - Okey to Remove the Paint, but i become critical Game Error when i use it...........

     

    It's A Trap pirate's don't bathe.

    • Haha 2

  7. On 6/7/2019 at 9:12 AM, Talono said:

    Why lock them out from fun stuff like subs and torpedoes

    you know you can get the sub without needeing to be in a big company or having any of the power stones. just go to H8 and hope someones doing it and help out kill the kraken.

    noones gonna attack you... atleast not till its dead.


  8. I was thinking last night on our islan in EU server pvp D6 when a hacker group from the fucking clan showed up. why the fuck do i need a spy glass to see a hackers steam id?

    why not just have the Tribe log report the players name and steam id at the same time as a message also when you are killed in the game istead of (X) killed you

    it would make reporting far easy'er with the timestamps included.

    • Like 1

  9. On 5/20/2019 at 3:30 AM, Badkebab said:

    If people are leaving tames in freeport you can bet your bottom dollar those tames are full of the most valuable materials, blueprints, gold, the more complex materials for crafting. 

    You don't raid someone's base to loot wood thatch and fibre..... So a tame in a freeport loaded with the good stuff is a defacto unraidable bank. 

    thats why you agro things and stand by the tames so they die either from food or health

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