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Ducks

Pathfinder
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About Ducks

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    Pathfinder
  1. Was hunting SOTDs around H11 and suddently my game crashed and now everytime I am reconnecting my game crashes and this appears.
  2. Hello everyone, I decided to give my opinion over several aspects of the game that I feel like they are either not working properly or unbalanced. FIrst the most critical points: -Prevent defenders from being able to demolish and replace walls when they are about to break, a 10 minute timer of no building after the walls being hit with explosives would be fair. -Push the tornados event away from the shore as it makes it soo hard to maintain our fleet alive when they lose about 70% HP overnight on a non freeport or lawless grid. -Prevent Ship owners from immediately being able to repair the ship and sail away when someone is capturing, a simple warning to the faction trying to capture it and a timer before they are able to place sails or rudder would be great, at the moment sinking the ship and then scrap it, it is the only viable option. -Give us the ability to give animals armour to increase their survivalbility as they can easily be killed in the matter of seconds. -Nerf fire arrows and buff firearms damage to balance gameplay as at the moment it makes no sense to use firearms when you can kill a full plated player with 2 firearrows. -Ability to pick up artilery pieces or crafting stations, makes no sense to me having to scrap a canon every time i need to remove it from a ship, wall or a wagon attached on a horse or bear. Less critical points -Buff the Puckle gun range and damage as it is supposed to be a semi automatic gun with good range and damage, yet it has shotgun range and does 35 damage to a non alpha animal. -Buff the cannons AOE to make them more effective against players as at the moment most of the artilery feel utter useless when used as defence weapons. -Push the ship of the damned patrol route a bit far away from the grid walls as sailing to one grid to the other only to appear right next to a ship of the damned is a bit unfair. -Give us rotating platforms to place large cannons on, as they are unable to rotate horizontally makes them soo much less practical to use on ships and the weight of large cannon balls feels already balanced enough if we get a rotating platform. -Limit the ability of players placing down more than 2 or 3 flags each as it will greatly balance between big and small companies. -Give carbines damage and penetration bonus at longer ranges to make it more reliable than flintstock pistols at longer ranges. -Better overlap of flag placing when trying to capture an area with allies. -Some sort of shipyard mechanism to pull ships close to the shipyard. -A mechanism to help players load large animals onto schooners or bigger ships for transportation porpuses. -Notifications when your animals or ships are under attack as it makes life very hard when you have to keep people all the time on your ship while others go explore. -Better item description about items as their stats or weight. -Ability to attach multiple animals to a single carriege or wagon giving it a increased weight bonus. Thank you for reading this.
  3. +1 on this issue, its game breaking issue
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