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Ferfire

Pathfinder
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About Ferfire

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    Pathfinder
  1. If they wish to convert the game into a mmo with the changes in the skill costs they have made, they will must introduce two systems of experience in the game, each with its maximum level (51) one based on the combat in which when leveling up you invest in the combat skill trees and another based on crafting and gathering in which you gain experience only by collecting or crafting (tools, weapons etc) and that when leveling you give you skill points to invest in crafting skill trees, survival etc ... they must understand that this change they have made with the current leveling system in which manufacturing, combat and survival skills under the same maximum level (51) of today is absolute madness.
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