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Badkebab

Pathfinder
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Posts posted by Badkebab


  1. Every issue that comes up results in dozens of threads on the same subject, please please please comment in the threads already started there are already dozens of threads about the following subjects

    Stone buildings 

    Ships of the damned

    Land claims

    Developers poor design choices 

    Fountain of youth

    Taming

    Would be great to not drop in and see pages of threads all on the same topic

    • Confused 1

  2. 1 hour ago, Nari said:

    These systems are not fully implemented yet. Right now its a means to reverse aging and removing the debuff but later it will be the only way, or one of the ways, to avoid Legacy and keep your toon.

    Edit: Also, rejuvenation stacks each time you use the fountain 90+. Free stats 🙂

    I am familiar with the workings if the fountain but deemed it not worthwhile for me as I have a relatively limited amount  of time to devote to the game and the trade off of better stats against enjoyment of my game time didn't make it a worthwhile endeavour for me at that time. 

    Conceivably in the future I might reevaluate the trade off but at present the mechanic is something that is irrelevant to me


  3. I heard sotd are back attacking ships close to shore now, don't know if its true or not, 

     

    Alternative possibility wave action during a storm smashed them against the sea floor. 

     

    Another possible cause is storm damage. 

     

    Another possible cause overweighted players hanging off your ladders or throwing items onto your deck. 

     

    I'm sure there are other possibilities 


  4. 10 minutes ago, UDO said:

    rubbish nev er been that long unless they have taken the servers down like they did the other day for the server compromise 

    You obviously weren't around when some people could play and others were locked out of the game for 12 hours at a time. 

    Feel free to search the forums before calling people liars, it will save you from looking like a nob


  5. So I was thinking at work today, to fully represent the game world of atlas on private servers would require at most 225 servers

    I am envisioning a server consortium run by a group of people interested in running the full game world, only with admins actually interested in removing cheats and zero tolerance for hacking. 

    Needless to say these servers would be Region locked. 

    Would there be any interest in this? 

     

     


  6. 10 minutes ago, Coggage said:

    Rafts do NOT reverse.  You can hold the S key until you die of old age and it will do nothing.  Actual ships, yes.  Rafts, no.

    Well there you go you learn something new every day, simple solution, add s key functionality to rafts, problem solved, alternatively build a ramshackle sloop instead. 


  7. 49 minutes ago, moostiiq said:

    So every shipyard in the game is designed to be perfect raftcatchers, and since rafts have a horrible turnradius, once you realize you're heading fo one it's often too late to avoid it, or you have to choose between leaving the raft where it is or ramming it into one. Not as annoying for me after i more or less stopped using rafts, but now my own shipyards get random rafts stuck in them instead. Any thoughts? Possible to change raft mechanic and/or shipyard design? Allow rafts to reverse perhaps?

    Close your sails completely hold down s key your boat ship raft will slowly start to reverse can be done with any ship I believe 

    But yes the buttresses on the shipyards are a pain


  8. While I understand your point I would hazard a guess that it's no difficult feat to sink a wooden boat with an axe, does it really matter if a sickle is used? 

     

    But then I expect you are advocating that it should be harder to sink ships with hand tools. 


  9. I find the stone buildings to be rather unsightly, well that's putting mildly, I think they are an eyesore. 

    I don't build with stone because of this. 

    There are premade buildings around the atlas world that look a million times better, a12 for example. 

    Once you have the important things working perhaps you should have another look at the artwork for player structures. 


  10. 17 hours ago, ExplodingYeti said:

    If you use fire arrow (easiest way) you should know that a direct hit won't do shit (ye i know it make no fucking sense but whatever, it's how it work), you actually need to aim at their feet so it light a fire under them (most of the time they will walk on it if you aim close enough).

     

    I needed someone to explain and show me, that's why i take a few minute to post here.

    *puts finger to lips* ssssh don't mention this again or they will nerf it

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