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Wartai

Pathfinder
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Posts posted by Wartai


  1. 11 hours ago, Phoenix125 said:

    Sorry for delayed response.  I am not sure why it is not working for you.  I will do further testing.  

    You can look at the util's log file and see if the mods / password are causing errors, although not likely.  ASUU gets the modIDs and assigns the password in the GameUserSettings.ini.  You can look there for errors. Easiest way to get to the GUS.ini is using ASUU's Grid Configurator.

    Yea, I put the info in manually and its working, just not with the Manager ..

    I did see another issue I am having, Server msg's are not working, everything else is for me..
    I can manually use Send RCON and use Broadcast fine, using Send Msg doesnt work....
    Its annoying when theres an update or daily restart and server shuts down with out getting a warning.
    Logs shows that it does, just nothing in game..

     

    Edit:

    Posted this issue in Discord as well


  2. 1 hour ago, Conti34 said:

    Pb with loopback...

    Yea, the router must have loopback, my router has loopback natively ..
    The developers for the game should have considered making the networking side of the game better and easier for LAN connections, like in ARK
    A game called GRAV used the Unreal 3 engine and had multiple servers like this and had no issues connecting over LAN


  3. Not sure why your using those port ranges
    I would start my ports from (for a 2x2)

    QUERY PORT
    57561 57563 57565 57567

    GAME PORT
    5761 5763 5765 5767

    SEAMLESS PORT
    27000 to 27003
     

    I do have ports open for other games in the range 27000 to 27050 total


    Dont need to open redis port of  6379 nor the RCON 32300 etc....
    My 3x2 runs fine on these ranges (do have more opened for the others)


  4. 1 minute ago, whitestar said:

    Yes i have cleaned my map cache, but still not working.

    Does the server side map cache also need to clean? but i cannot access to the server folder, it is not my server.

    the only map the server has is the one you need , if thats not there, then the maps dont work .. thats located on the server in folder ...ShooterGame\ServerGrid\
    There would be one called   MapIMG.jpg and one for each cell .. CellIMG_0-0.png , CellIMG_0-1.png   etc.......


  5. 1 minute ago, whitestar said:

     

    Yes, im doing this always, everytime i edit the servergrid.json, i always shut down and restart the server, but it doesn't work at all.

    And the old map appear again, if i remove both URL from json file, what is this problem?

    I have no idea whats causing that issue with yours then, I used to have same issue with players that come on my server too, no one else has the problem again..
    My in-game map what I have discovered shows on server info too, before I join server..


  6. 1 minute ago, whitestar said:

    Yes, i have removed both URL from the ServerGrid.json, but not working for me. Since im rented a private server from 3rd party, not mine. So i dont know to wipe the server. I also tried to clean my map cache in my computer, but still not working. So is this the 3rd party server problem?

    shouldnt have to wipe it to get it working, but will have to shut server down then edit the file, then start it..


  7. I removed the URLs from the  ServerGrid.json using Notepad++ , you can just use notepad ..

     "MapImageURL": "http://arkdedicated.com/atlaspreview.jpg",

     "MetaWorldURL": "http://atlasdedicated.com/xkvLAefEmYagICAfkDqknUIceSobwBma/ServerGrid",

    so they look like

     "MapImageURL": "",

     "MetaWorldURL": "",

    Works fine for me ...
    For some reason, the latest version map editor when removing those URLs in the server edit, didnt actually remove them from the  ServerGrid.json
    Doing this will force it to use the cached version of the image which is accurate, but if you wipe the server, it will show in server info screen as explored until you login so it will update

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