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Jaite

Pathfinder
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Posts posted by Jaite


  1. 43 minutes ago, Death Strike Gaming said:

    Speed sails - increase overall speed but downside is they have a smaller area to catch wind and boats take longer to turn 

    Handling Sails - slower than speed sails but have the advantage of catching wind within 20% if your sailing against the wind they also increase the speed at which the boat turns

    Weighted sails - Increase carry capacity and decrease overall weight of the boat as it is lighter than the other two however is the slowest of the three sails and has the smallest of the turn radiuses and the slowest speed as there is less sail. 

    You can basically categorize the three sails as follows...

    Speed Sails - Best used on Sloops/Schooners for resource running and gorilla ship fight tactics or out running ghost ships. You could say this is the adventurers boat sail who wants to visit more islands in less time to explore lands, great for quickly scouring the seas for floating treasure and getting back to sale it at the freeports.

    Handling Sails - Best used on Schooner/Brigantine great for War ships to keep your side cannons always on target and your sails in the wind. Great for the fighters and defenders of the seas can go anywhere and fight anything. 

    Weighted Sails - Best used on Brigantine/Galion increases overall carry weight for the merchants and flagships to move as much cargo as possible to get the better payouts with the increased ports of cannons these ships are the moving forts of the sea sinking ships and adding to their horde.

    you can also combine the Sails for different ship experiences:

    Is your crew the smugglers of the sea, then place a speed sail in the front and a weighted sail in the back of your sloop; and you can carry a little more of that precious cargo past enemy lines and blockades and out run the larger war ships.

    Maybe your a true pirate in the name, place a handling sail up front and a speed in the back; watch you explore the high seas as you quickly come up onto ships and are easily capable of making quick turns to align your canons for battle. 

    Beginning Merchant and cant seem to carry enough for the big payouts, Place a Weighted sail in the front and a Handling sail in the back; you may be the turtle of the sloops but you can carry enough gold to your store houses and defend off some the more pesky pirates who are after your gold with the ability to have an extra cannon to defend your sides and keep always in the wind.

    So according to this position of sails create different types of ships, but does it matter how far back or front you put sails? on the actual  placement on the ship that is.

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