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Stopitshere1

Pathfinder
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About Stopitshere1

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  1. Can confirm this works very well for the public release on Twitter, the servers start rapidly and unless you are in the corner of the map, they always start before you reach them. Only a few issues I can note of that would be great to get sorted in the future for it to be perfect: - 15x15 means all config files need to be setup, default config file doesn't work for everything (point overrides, for example, need to be done in each server folder) so unless you can turn on all servers for a second to generate the folders and then spend time copying over 225 config ini files, then you run into a big issue (and that is time-consuming, if not, impossible). Presumably, there's an easy workaround like how you easily create all bat files with a click, except by copying 2 template ini files and creating the config folders? - Map requires to be 15x15 otherwise ports are messed up - Not bad but was a little frustrating when I spent multiple days sorting out the perfect 9x9 - Bat files open up per server meaning it pings you out the game each time you transfer, again not as bad as the config, just a small annoyance. This might be avoided by setting the game to be always on top, will have to try that tomorrow. ...And that's about it for the issues. Still very useful and I appreciate the program!
  2. The password is the same within both ServerGrid.ServerOnly.json and the Redis server config. I cannot find the URL/IP within the Redis Server Config but I haven't touched either so they should be both the same. The ServerGrid.ServerOnly.json, ServerGrid.json and the images within the ServerGrid folder are all in the same directory as the server.
  3. Just got base config + changed the password to fit with ServerOnly.json. Still same error.
  4. Error log: Fatal error! VERSION: 6.2 ShooterGameServer.exe!FDatabaseRedisShared::LoadDatabaseConnectionInfo() (0x00007ff7691786ba) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\databaseshared_redis.cpp:79] ShooterGameServer.exe!FDatabaseRedisShared::GetOrCreateClientConnection() (0x00007ff769175a8a) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\databaseshared_redis.cpp:157] ShooterGameServer.exe!UDatabase_ClusterInfo_Redis::Init() (0x00007ff76918300e) + 173 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\database_clusterinfo_redis.cpp:97] ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff7695bc0d8) + 20 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:307] ShooterGameServer.exe!UGameEngine::Init() (0x00007ff76a50b8d6) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\gameengine.cpp:735] ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff7695a836f) + 0 bytes [h:\yarkupdate\projects\shootergame\source\shootergame\private\shooterengine.cpp:396] ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff769136f3c) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launchengineloop.cpp:2109] ShooterGameServer.exe!GuardedMain() (0x00007ff769136a32) + 12 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launch.cpp:128] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff769136b3a) + 5 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff76913c53a) + 17 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff76b3d227d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffccf796304) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffcd158fae1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffcd158fae1) + 0 bytes [UnknownFile:0] and CMD log: [2018.12.25-01.56.44:399][ 0]Log file open, 12/25/18 01:56:44 [2018.12.25-01.56.44:399][ 0]LogMemory: Platform Memory Stats for WindowsServer [2018.12.25-01.56.44:399][ 0]LogMemory: Process Physical Memory: 59.20 MB used, 59.21 MB peak [2018.12.25-01.56.44:400][ 0]LogMemory: Process Virtual Memory: 49.93 MB used, 50.06 MB peak [2018.12.25-01.56.44:400][ 0]LogMemory: Physical Memory: 5390.27 MB used, 32701.33 MB total [2018.12.25-01.56.44:400][ 0]LogMemory: Virtual Memory: 4411.88 MB used, 134217728.00 MB total [2018.12.25-01.56.44:653][ 0]ATLAS Version: 6.2 (Rev. 105929) [2018.12.25-01.56.44:653][ 0]PID: 11360 [2018.12.25-01.56.44:678][ 0]FDatabaseRedisShared::LoadDatabaseConnectionInfo() Failed To to load or parse entries from ServerGrid.ServerOnly.json [2018.12.25-01.56.46:349][ 0]LogMemory: Platform Memory Stats for WindowsServer [2018.12.25-01.56.46:350][ 0]LogMemory: Process Physical Memory: 347.08 MB used, 373.36 MB peak [2018.12.25-01.56.46:350][ 0]LogMemory: Process Virtual Memory: 314.10 MB used, 314.55 MB peak [2018.12.25-01.56.46:350][ 0]LogMemory: Physical Memory: 5674.69 MB used, 32701.33 MB total [2018.12.25-01.56.46:350][ 0]LogMemory: Virtual Memory: 4743.56 MB used, 134217728.00 MB total [2018.12.25-01.56.49:238][ 0] - FPlatformMisc::RequestExit(1) [2018.12.25-01.56.49:238][ 0]Log file closed, 12/25/18 01:56:49 Both from log files.
  5. I only modified it for the password I think, but I'll give a shot at grabbing config again and changing the password to match again. Will notify when I'm done
  6. Okay got the .bat file working again just by redownloading it but nope, no change from the error message.
  7. I had it originally working from bat file but pretty sure it gave the same error. Not sure what's different now but it refuses to open via bat file so I have to use the .exe (the bat file opens but closes instantly). Edit: Also it's not just this computer, also tried from another computer but the .bat and .exe both refuse to work.
  8. Just changed it now but still giving the same error. I appreciate the help though because at least here I'm getting a response (unlike discord)
  9. I've seen my "Atlas Tools folder". I had Redis on. I got the config setup. Ports the same. Password the same. Etc. This isn't a solution to my problem, either something is blocking the connections or I'm missing something in the config that I can't find on the wiki page or anywhere else.
  10. Any ideas on how to fix this error? Been trying to fix it all day... Believe that all configs been setup correctly, password setup, using large map so there shouldn't be any ship line issues.
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