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DarkEmpire

Pathfinder
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Posts posted by DarkEmpire


  1. second error...

    Fatal error!
    
    VERSION: 9.33 
    ShooterGameServer.exe!FAtlasSaveFileObjectWriter_Multithreaded_Headers::CollectObjectsAndNames_Inner() (0x00007ff72688245c) + 6 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\atlassavefileobjectwriter.cpp:611]
    ShooterGameServer.exe!FAtlasSaveFileObjectWriter_Multithreaded_Headers::CollectObjectsAndNames_Inner() (0x00007ff7268822d6) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\atlassavefileobjectwriter.cpp:567]
    ShooterGameServer.exe!FAtlasSaveFileObjectWriter_Multithreaded_Headers::GatherReferencedSaveObjects() (0x00007ff726888f5f) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\atlassavefileobjectwriter.cpp:661]
    ShooterGameServer.exe!UE4Function_Private::TFunctionRefCaller<<lambda_b7b9eac2ba66a4547717c1d19ffda024>,void __cdecl(void)>::Call() (0x00007ff726b4acd5) + 9 bytes [h:\yarkupdatelive\engine\source\runtime\core\public\templates\function.h:243]
    ShooterGameServer.exe!TGraphTask<TAsyncGraphTask<void> >::ExecuteTask() (0x00007ff726b51003) + 54 bytes [h:\yarkupdatelive\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
    ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasks() (0x00007ff726393c6c) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:1257]
    ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() (0x00007ff72639437a) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:1150]
    ShooterGameServer.exe!FTaskThreadBase::Run() (0x00007ff72639927c) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\async\taskgraph.cpp:622]
    ShooterGameServer.exe!FRunnableThreadWin::Run() (0x00007ff726420a7f) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
    ShooterGameServer.exe!FRunnableThreadWin::GuardedRun() (0x00007ff72641f1f8) + 8 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
    KERNEL32.DLL!UnknownFunction (0x00007ffb23bd8364) + 0 bytes [UnknownFile:0]
    ntdll.dll!UnknownFunction (0x00007ffb25ade851) + 0 bytes [UnknownFile:0]
    ntdll.dll!UnknownFunction (0x00007ffb25ade851) + 0 bytes [UnknownFile:0]
    慌瑳删灥楬慣整⁤捁潴⁲汐祡牥慐湷敔瑳䙟浥污彥彃㘴਍慌瑳删浥瑯⁥畆据楴湯丠瑥楄䱤湡൤

     


  2. Constantly on the server, after 1-2 hours this error appears.

     

    Log:

    Fatal error!
    
    VERSION: 6.2 
    ShooterGameServer.exe!UWorld::Tick() (0x00007ff7ece5f4be) + 14 bytes [h:\yarkupdate\engine\source\runtime\engine\private\leveltick.cpp:1275]
    ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff7ecdffc52) + 0 bytes [h:\yarkupdate\engine\source\runtime\engine\private\gameengine.cpp:1174]
    ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff7eba1bc4b) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launchengineloop.cpp:2443]
    ShooterGameServer.exe!GuardedMain() (0x00007ff7eba16add) + 0 bytes [h:\yarkupdate\engine\source\runtime\launch\private\launch.cpp:140]
    ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff7eba16b3a) + 5 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
    ShooterGameServer.exe!WinMain() (0x00007ff7eba1c53a) + 17 bytes [h:\yarkupdate\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
    ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7edcb227d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
    KERNEL32.DLL!UnknownFunction (0x00007fffeb9e8364) + 0 bytes [UnknownFile:0]
    ntdll.dll!UnknownFunction (0x00007fffedc8e851) + 0 bytes [UnknownFile:0]
    ntdll.dll!UnknownFunction (0x00007fffedc8e851) + 0 bytes [UnknownFile:0]
    慌瑳删灥楬慣整⁤捁潴⁲汐祡牥慐湷敔瑳䵟污彥彃㌹਍慌瑳删浥瑯⁥畆据楴湯倠慬䡹瑩晅敦瑣潐湩൴

     

    console:

    unknown.png

     

    map:

    ServerGrid.json

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