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TheSzerdi

Pathfinder
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Posts posted by TheSzerdi


  1. 1 hour ago, microphobe said:

    I was talking about this the other night.

    parts and structures built on a ship should remain able to be picked up until such a time as its released from dry dock.

     

    I don't think they should be able to reenter though as that would allow people to have one brig and then swap out weapons etc with no cost.

    Swapping out guns would take a while to haul around unless you just carry the extra weight on the ship. Plus it's realistic. The free respec would be too much with the instant switch between weight and sturdiness. 


  2. At first I tried, but I just don't care anymore. Especially since moving to an island that only has meat (water is so cold you freeze in seconds with 40 fortitude and fine fur. Tried fishing, with bait, fine pole, watched for hours as fish swam past my wormsicle and laughed at me.). I also spend most of my time sailing. Everything spoils too fast to be worth the trouble of trying to keep four vitamins balanced. I need my skill points for worthwhile abilities. 


  3. 4 minutes ago, Hambo said:

    Have yo ever written a game, let alone anything more complex than "Hello World!"?  Do you even realize that most games are merely Front-ends of extensive databases?  The days of editing text files to have an effect on something like spawn rates are long gone.  Change a value in one mob class may result in tremendous negative changes in other mob classes.

    You can't just stomp around in data-fields with hobnail boots.

    Have you ever hosted an ARK server? Or an ATLAS server? It's literally a global spawn rate multiplier in the config.ini

    There are way too many animals. Period. Cut it in half at least. 


  4. I think they secretly raised cyclone damage. Previously we sailed right through the middle of them and took zero to a hundred damage on planks. (Players often died, but ship took hardly any damage.) Last storm I sailed through I hit one cyclone and took about 700 damage on all planks. The other ship next to me hit three or four cyclones and sank. 

    It would be nice if cyclones were reduced in number and frequency. They spawn on ships every time it rains. Not just two or three, but a dozen or more surrounding every ship, every time it rains. 

    • Like 1

  5. I don't know about each of you, but if I get pissed off enough from bad game mechanics to rage quit, I never come back. I warn people off the game. I actively try to get my friends to play something else. It would take sworn statements from my three best friends, my brother, and the pope to get me to come back to a game. 

    If I just get tired of a game there's a good chance I'll come back to it eventually, but bad dev choices will poison the well. I spent $300+ on Black Desert. They did some pvp nerf (core system, not class balance) about 4 months after release and I uninstalled and never looked back. 

    • Like 1

  6. 3 hours ago, Xilonas said:

    I play solo on EU PVE i have a brig and almost 10 npc Since saturday and i have still more than 1000 gold even if i didn't farmed any since sunday. i don't know how you can say it's unsustainable for small crew. just do 3 or 4 treasure map one day and you are good for almost the rest of the week. Take fire arrow do kill the npc that guard the chest and enjoy the free gold 

     

    1 hour ago, Taks118 said:

    Coming from a player on a small company... we have two fully npc battle brigs... we keep them upkept by doing a masterwork/journeyman maps every few days.. with 3-5 people present we usually get 800-1000 per person per map. Don’t waste your time doing common or fine maps. Farm those bottles 

    PvE. Most islands kill you when you try to treasure map on PvP server unless you already establish relations with them. Even if they let you they tax 30%

    Edit to add: We spend over 500 gold a day on NPC's and we're just getting started. Love the little beggars. 


  7. On 1/5/2019 at 2:02 AM, Travioman said:

    all buffs need to be increased for the game, but I totally agree with you but i think the devs were trying to go for the more you use your ship the more you can do with it.

     

    Does leveling one of the stats increase the build limit? 

    Edit to add: Are you guys using the big chunk decks or individual ceiling tiles? 


  8. 2 minutes ago, Nightstrasza said:

    Don't know in what way they are different, all whales that seen... looked "whaly". And 30 minutes to kill, 60 bolts x 16 iron?, dodging?, well, guess not gonna take our schooner or a spin if we have to dodge an instakill, especialy that there's 30-50 SoDs in every grid surrounding islands so where to hide..., will just wait for one to go land mode and will stick into it few hundret of arrows.

    Blue whale tail slaps the whole ship for about 600 damage to every plank. It's not too hard to dodge / outrun. Dunno about mean whale. 


  9. 1 minute ago, Nightstrasza said:

    Really..., is that realy so easy to kill a whale? how many bolts and how fast it went down?, would want to get a bunch of bolts and just respec bcs that perk is a total waste of 14 points otherwise.

    Took us about 60 bolts, but we missed quite a few. Maybe 30 minutes to kill and harvest? Mostly maneuvering to get shots in without getting hit. Took a long time to find the damn thing though. See them everywhere until you actually want one. It was blue whale, haven't tried mean whale yet. 


  10. 26 minutes ago, Migolcow said:

    Ahhh, thanks, did not know about ballista = whale but it makes a (silly) sort of sense in a game where pirates covet gems not for the cash value, but their explosive properties XD

    Still wondering in what scenario a catapult means anything but stupid waste.

     

    1 minute ago, Nightstrasza said:

    Balista is a waste too, other than whales it does laughable dmg, the projectile is slow, cost alot of iron, the balista itself costs like 4x more alloy or something than a cannon. That is not a poor mans cannon, that is nothing.

    Indeed, ballista is for farming whales. Took one down with two ballista on a sloop. 1400 gold in whale's inventory. Pay for my two brig's crews for a couple days. 


  11. New games are starting to use full CPU capabilities. Dual Universe uses 100% of my i7 8700k. Had to buy liquid cooling for it. 

    Look at performance specs of GPU. I never get less than XX70 series. Big jumps in performance levels between XX60 and XX70. You can find 1070 under $400 on sale. 

    Easy software to overclock these days, so pointless to pay extra for overclock from supplier. Use something like CPUid to monitor heat levels and look for voltage spikes. Even dummies like me can do it these days. 

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