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Jean Lafitte

Pathfinder
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Posts posted by Jean Lafitte


  1. Just now, wildbill said:

    Never noticed how poor the CGI was back then until you loop it. That is just maybe 10 kids with film frames overlapped to make it look like 30. You even see the teacher duplicated in the picture. I always thought the birds looked fake, but other stuff looks fake too 🙂

    And on topic, yes, I hate the areas where there are vultures. As soon as I can, I find a different location to make a base.

    There should be maybe 1/4 the number of vultures. Make them a bit rare, to make them annoying and something you need to be alert for. Right now, you can pretty much guarantee, you kill something, 1 or more will be on it harvesting it.

    That's an edited clip. Someone else overlapped the frames. I just thot it appropriate.


  2. In terms of server resources, land consumes much more than water. Water can easily be created client-side. Land cannot. Which is why this game has lots of water and small islands.  Increasing the landmass on each server increases the server load.  And, if you've visited some of these servers that have large numbers of players with huge bases you'll already know that the servers for those areas are already being stressed to their limits. Even the server where I live with 10-15 active players experiences lag spikes that take it from 55ms to 300+ms.  Yes, I'm certain they have lots more code optimization to put in place and that will happen over time.  But, you'll have to imagine a server where 150 people can play lag free and the server is no where near it's capacity before they even think about adding more landmass.

    And even then they'd have to choose between creating more land or allowing a larger server population. I'm betting they'd choose the latter in order to facilitate those sea battles that they keep posting.

    Don't get your hopes up.


  3. Just now, Archsenex said:

    I found that when doing solo exploration, it really helps if you put two or three crew members on swivel guns, loaded with grapeshot and set to attack everything, on the broadside of your exploration vessel.  That keeps the shoreline clear and creates a safe zone to run back to when you get attacked starting out on an exploration.  I'll even lure enemies back to the kill zone.

    Perfect idea.  Let's see now, how many crew and swivel guns can a lvl 8 noob put on a raft before leaving a freeport?


  4. On 1/12/2019 at 6:51 PM, Dragonchampion said:

    Problem 3: Claims and Land Scarcity
    The Neutral claim flags were a great step in a positive direction, but the underlying problems, unfortunately, are still there. Some people refuse neutral building, and these same people got hold of every little bit of land they could before people had even left Lawless yet. This is a huge problem, as people are ending up with nowhere to live. I myself live in a Lawless Region because of this; it lets me have neighbors and help newbies.

    Problem 3 Solution: Cap Claim Flags OR Add Maintenance that scales with number of Claim Flags.
    Huge companies could farm gold easily with treasure hunts and Flotsam Gathering. So, why not make Claim Flags cost gold to maintain? 1 gold for each claimf lag, and double it for every claim flag above 1 you have. 2 claim flags costs 2 gold per 2 hours (1+1), 3 claim flags costs 4 (1+1+2), 4 claim flags cost 8 (1+1+2+4), 5 claim flags cost 16 (1+1+2+4+8) and so on, so forth, ad infinitum. This would let the big Companies still have their plenty of claims, but would also encourage people to only have 1-2 claim flags they can maintain. If this is not possible, simply limit each person to 1 claim flag. If you're in a company that's big enough, you can claim more land and even whole islands. But a small company shouldn't be able to hold an entire island just cause they spammed it with flags.

    Ya, go ahead and cut the solo's throat just a bit more.

    First of all, I don't think you understand just how small a claim area actually is.  If large numbers of claims weren't made with the intent of protecting resources, you'd have people dropping claims and single foundations with a bed in the middle of island just to prevent resources from spawning thus griefing those that do live by the shore (oh wait, they're already doing that on lawless... hmmmm).  Furthermore, you'd have companies claiming the centers of islands with no intent of even living on those islands, just to tax the resources of those who do live there.  What makes you think everyone wants to do treasures/floatsam?  I do not. So now you want me to take time out of what I do enjoy, subject me to SotD or AotD, and force me into gold farming  just to maintain my claim?  Sorry, but there's just too many opportunities to grief with your proposed system.

    Now, if I could sell the resources I collect for gold to pay for claims, I'd do  that.  But one BLATANT thing you've left out of your list of problems is trading.  Tossing shit on the ground and hoping the other player does the same is not trading.

    • Confused 2

  5. 1 hour ago, miloco said:

    I would mind alpha in the game if they are like between lvl 31 and 90. The highst lvl i have seen is 26 but maby there are lvl 30 tames. Lvl 1 can get to max lvl 31 and a lvl 30 can get to max 90 richt? Should be a bit more possible like that.

    If I understand correctly, it's base tame * 2 + 30.

    So for example, you find a lvl 30 and start taming.  At the bottom left it will say +15.  IF you manage a perfect tame, you'll end up with a lvl 45 (30+15) base tame.  45 * 2 + 30 = 120

    Therefore, max level of a tame is 120.  Still not an alpha but not horrible.

    Now that's how it was explained to me.  Dunno if this is correct or not.

    My highest tame is currently lvl 55 so he's not high enough for me to confirm this yet.


  6. 3 minutes ago, miloco said:

    Did this save you tames? I love the animals a lot. But for now giving up until somting is done to balans tamed vs alpha. 

     

    I haven't tested that yet. What I have done when vultures attack my tames is to intentionally die. Once I'm dead it seems they stop aggroing on the tames.  One of the things I had to do where I live was build a fully enclosed 'barn' with a roof.  This has so far kept the wild vultures from attacking my tames inside.  I've had to set all of my tames to passive to keep them from trying to join me in fights.  So far, this is working.  For now, Im just taming and keeping them in the barn and levelling them up.  Pointless to take them out and watch them die to alpha lion that knock you off your mount.

    I do take out low level horses and have them set to passive flee. The problem there is, if I die and the horse flees, trying to fight him is like looking for a needle in a haystack.  I run around spamming the 'comma' and when I see the green arrow drop I know i'm close to one of my tames.  But with passive flee, he could be on the other side of the island and the 'comma' is limited in range.


  7. 3 minutes ago, Warspectre said:

    God, I hate vultures in this game, I kill them every chance I get.

    I felt the same way until I realize that they were an untapped resource.  It took a LOT of trial and error and a LOT of dying but I studied their behaviour and took advantage of it.

    Now, I trade them for resources. I had 8 and have traded off 5 and got one killed.  I could easily tame 20 a day without even dying now.

    The problem is, when the alpha vultures show up, they destroy everything if I happen to trap one of them.  The secret there is, log out.  Wait a few minutes, log back in.  It appears if you go to sleep, they lose their aggro.

     


  8. 9 minutes ago, Nari said:

    They do. The problem is layered. You maintain momentum when phasing and depending on your loading/ping you can appear quite some distance on the other side. Add a few SoDs Near the border and you load in under fire. Always cut sails to half mast last second and cross over at an angle.

    Just before crossing I try to turn close to parallel to the zone wall.  If I do encounter SotD on the other side I'm already half way into a turn to cross back over.  The problem I encountered there was when trying to flee from a hurricane with an SotD that kept getting shoved into me, crossing over to find 5 camped on the border and then having to decide which was the 'lesser of two weevils.'


  9. 10 minutes ago, Realist said:

    I do not insult everyone that plays the game. Shame on you for saying that. I feel bad for a lot of people and I would not insult them for playing the game.

    And I quote you: "Only horrible people play atlas."

    Shame on you for lying.  Is your last name IRL Trump? Or are you just independently narcissistic.


  10. 5 minutes ago, Realist said:

    might be time to put up or shut up 😂

    I'm playing the game and having fun. You having fun trying to ruin it for everyone else?

    I gotta repeat this because it's spot on with you:

    You are Don Quixote tilting at windmills, only unlike Cervantes noble knight, you're insulting everyone who plays this game for no good reason.


  11. Just now, Realist said:

    What it seems like is you are trying to ruin my time.

    And you're not ruining mine with your self-serving posts? YOU want this company to fail. YOU want this game to fail and you don't give a rats ass whether some of us actually like it or not.  Yea, right. We should all leave the game because you have nothing better to do with your life than to share your misery by inflicting it on others. 


  12. 2 hours ago, Realist said:

    once again, just sitting here and waiting

     

    I pity you.  All day long you sit around with this massive chip on your shoulder trying to slam a game and a company that makes it.

    And you don't even own the game.

    You must be an American.  You have that self-entitlement philosophy of, "if you don't like something, fuck it up for everyone else."


  13. 30 minutes ago, Insegt said:

    In no modern law and ethics, consiidered to be civilized, the guilt of the predecessors is passed down to their children, grand children and so on. Except for the Nazi era.

    Don't think for a moment that you have an exclusive on being blamed for the actions of your ancestors. A woman here in the states recently went off the deep end because a large hobby and crafting chain started selling real, dried cotton bolls still on the stem.

    https://nypost.com/2017/09/18/woman-freaks-out-over-hobby-lobbys-raw-cotton-display/

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