Jump to content

WildWyvern20

Pathfinder
  • Content Count

    35
  • Joined

  • Last visited

Posts posted by WildWyvern20


  1. 3 minutes ago, Sulfurblade said:

    To be honest the part of your Original Post I did not quote did get a little lost in this conversation.

    Also I don't remember seeing the Post Scriptum the first time I read that particular post was it edited in???

    So when I read this, I was just a bit taken aback so I went back thru your history and found those two items!  So I guess to an extent I was making an assumption so I will have to walk this line of thought back and say sorry, I now see that you don't want this to be like Ark.

    The Only thing I will say here is I sense our opinions on this topic are in stark contrast.

    No worries mate

    I certainly don't want to put words in your mouth, I have attempted to keep my comments to the quoted line items.  However it true I missed your earlier comment in the original post that does put some of my comments in a different light.

    Thank you, I appreciated this debate. Have a good night, brother. May Atlas pull through, and reign in a new era of games.... in like 5 or 6 years.. lolz


  2. 1 minute ago, Sulfurblade said:

    You are if you continue to demand that that game be more like Ark and Rust.  The game needs to separate itself from the Griefer Genre it needs to advance and develop and become something better than what it is now!

    I am ridiculous says the guy "Holding out for Star Citizen?"

    I am pretty sure I have made it clear that I identify with the large group of MMORPG gamers wanting a Sandbox MMORPG and you suggest a "Themepark" for me?!?

    Do you believe that travel is not fast enough?  Would you prefer to have X3 or X5 rates would you prefer character XP to be increased?  If so then I do indeed believe you are a problem, a pandemic is the gaming industry, however that's my opinion.  It's likely not the same as yours.    However Part of the point of these forums is for the developers to see both sides of a coin and sort out what's best it's up to you and me to make our case to the best of our ability, no matter if we agree or not.

    And I will never tell you to shut up, I will never tell you to go away and I fully support your right to share your opinion!  However I will probably disagree.

    Oh. My. Goodness... 
    Number ONE: I DO NOT WANT THIS GAME TO BE LIKE ARK OR RUST! DO NOT, I do not want this game to be like Ark or Rust, I Do Not Want This Game to be like Ark or Rust. I don't know how many times I have to say that.

    Number TWO: Holding out for Star Citizen, as I am holding out for this one. This game is very ambitious, just like Star Citizen. But, nowhere near.

    Number THREE: No comment.

    Number FOUR: I think the travel is fine, IF THEY ADD FUN THINGS TO DO WHILST SAILING FOR LONG DISTANCES! It is in Early Access, so I know things can/will change, and get better. If not, though, then the map needs to be cut in half, at the least. I NEVER stated I wanted Char EXP to be increased??? Let me put this in simple terms.. NEEBS GAMING, a very popular gaming YTer, stated in a video: There is a line between having fun with a game, and it sucking your life away. I don't want it easy, but I don't want to HAVE to play it like a job. It is a videogame, not a job.

    Number FIVE: Thank you for that.

    From what you are posting, you are putting words in my mouth, and you aren't really reading my posts. I WANT this game to be different than the other Survivals, and If it succeeds, it will be it's own kind of game. Since it's release, I have stated, "PvE'ers and RP'ers will be ESSENTIAL to make this game work." This game rewards teamwork, and cooperation to build empires, to build settlements, to have an economy. It wants it's own player economy, politics, etc. And I do agree, people that are WAY into PvP in Rust, DayZ, and so on will not help this game grow. I have a voice, and a good one. I love the game, but I know it's flaws, and I am not afraid to point em out. This game has so much potential.. Again, I advocate for it.. and I hope it TO BE A DOOR TO A NEW ERA OF MMORPG's AND SURVIVALS.


  3. 19 minutes ago, Sulfurblade said:

    Exactly the Problem!

     

    Think about this a moment!  Small Cross Section of Gamers like yourself that play Ark, Rust, 7 days to Die, DayZ, etc

    They already have a successful game in this Cross Section of Gamers "Ark"

     

    Should you compete with your own game?  Or should you Branch out, Diversify into a Market that is empty!!!

     

    the MMORPG Market is Huge compared to your Niche you seem hell bent to keep this game inside of.....

    The MMORPG Market has two types of games (Themepark and Sandbox)  

    Themepark = Everquest, World of Warcraft and the majority of every MMORPG that has released since WoW's success

    Themepark Players represent about 60-65% of MMORPG players

     

    Sandox players are roughly 35-40% of MMORPG players and they play games like!

    Ultima Online

    Star Wars Galaxies

    Eve Online

     

    Problem with the sandbox MMORPG Market is there hasn't been any in years!!!

    The remaining 35-40% of the MMORPG markets has been stuck with Eve Online and Wurm Online for years and we want something better we have been wanting something better for years now but Game Developers seem blind to the fact there is this un-untapped market that needs a game to fill it vacuum!  

     

    Sadly Atlas is one of the first games in Years to show Promise as to be that "game" we have been waiting for!

    But you ark types keep dragging it back to the niche depths of ark, it has the potential to be a Juggernaut or Titan in the game industry as an MMORPG, but it will never happen with the wrong people influencing this game in the wrong direction!  That is the true problem with this game!!!

     

    Um.... I don't ONLY play survival games, it was an example. We are a problem? You really are ridiculous. I wanted it to, but this game will NOT make it in the MMORPG market, the devs have figured that out and are leaning more towards singleplayer and so on. The engine simply can not run it, and even if it could, it would be laggy with low FPS's. That has been proven. FFXIV is a Titan, right now.. especially with the release of Shadowbringers. If you are lookin for a good MMORPG, start there. I'm holding out for Star Citizen, hoping something will happen there. Anywho, this is an entirely different game, anyways... if, SOMEHOW, they manage to make it/or even continue TRYING to make it into an MMORPG, it will not be like any other MMO out. It is it's very own brand of game. A Survival Sandbox MMORPG. I support this game wholeheartedly, and wish it the very best... but don't you dare come here and say that people, like me and my buddies, are a problem. We love this and the gaming industry just as much as the next guy, and only offer our opinions. Whether you agree with it or not, these are my opinions. This is what I think will be best for the game.

    P.S: If you'd read, you'd see that I clearly stated: THIS IS NOT ARK, DO NOT TRY TO MAKE IT LIKE ARK!


  4. 25 minutes ago, Sulfurblade said:

    Bull crap!!!  This ^^^^  is just the typical battle cry of entitled kids who want instant gratification!  These same people demand X 3 weekends and blah blah blah....  They build a ship in 2 days there house in 4 days and then quit not because the game was too hard but because it was too EASY....  These people don't know what they want, they think they want Easy mode but easy mode just makes a game boring!!!

     

    Can't argue with the state of the launch it was indeed bad, but so was nearly every MMORPG that has released in the past 15 years yet many of them went on to become smash hits....

    The Problem is not that they branded it a Pirate Game it's that they called it an MMORPG, which is pretty much a bald face lie!  This is nothing more then another griefer based Rust styled Survival game and they already have one of these games its called "Ark"  

    Most sensible business minded fold "Diversify" But these guys seem to think making the same game again is somehow going to get them a huge host of new customers?!?!?  

    Again this is not an issue either, in fact the issue is the limitations in place on building on ships, it limits creativity!!!

    The real problem is not the PIRATE content its the LACK OF ANTI PIRATE content.... You can't have Yin without Yan or Good without Evil.

    I agree I don't think MMORPG should separate there player base!  But this is an MMO and I have no issue with "MMO's" doing so because let's face it the only thing that makes most of these Rust style grief fest survival MMOs worth playing is the Private Modded servers!

     

    First off, me and my buddies are men. The buddies I am referring to are 50+ years of age, and we play Ark, Rust, so on. and Again, if you had read an earlier comment before.... I have played Ark Official PvP, with these same guys, for the first 1k hours into the game, I've played it since it was released, and the unofficials we go on are not that jacked up. I understand the game is in EA, too. BUT, Sailing, right now, is WAY TOO LONG. It is not about instant gratification.. I absolutely LOVE to work for what I get, instant gratification is boring. BUT, right now, there is not enough to do to make sailing fun enough to warrant sailing for more than 2 hours, at a time. And, as I stated above.. if they add enough fun things to be able to do on extended sails, I will be perfectly fine with the current state of sailing. I am a MAN, not a KID, I have work and other obligations that keep me from playing all the time, like a no-life leech. I simply cannot dedicate 14 hours a day for a game. Next time READ before you make assumptions.


  5. 7 hours ago, Nutcutt3r said:

    There is nothing wrong with sailing, if you dont know how to use beds properly thats your fault. Not everyone is from the I need it now generation.

    Need it now generation? Excuse me? Ummmm, I played Ark: Survival Evolved Official PvP the first 1k hours in that game. BUT, I actually have a job, now and can't afford to spend 4 hours sailing. I love the grind, the progression and the dedication it takes. I LIKE the sailing.... BUT, it takes up too much of the time without enough to do on the sails, and if fun stuff for sailing is added, I will probably change my opinion. I understand this is early access, and things are and may be subject to change. But, I am just throwing put my opinion. And tbh, the way atlas is going, it's in a non mmo way.


  6. I love this game... BUT...

    It's not doing so well because:
    1.) Sailing is entirely too long. My buddies quit the game, MAINLY because the long sails we'd have to take for certain resources would be so long, my guys were like "Dude, what is there to do..?" I think you should really just cut down the map size by maybe 65%

    2.) Bad press, at the start. WC/GS, You REALLY messed up with the delays that it had for it's launch, and the launch experience was absolute GARBAGE... and I've played a lot of MMO launches. People couldn't even get into the game.

    3.) You branded it as a pirate-game.. and it's really honestly just a fantasy game with ships. This is a fantasy experience... more so than a pirate experience, IMO. Change the tags..

    4.) You should NOT be able to build shields and all these insane builds on a pirate ship, or have 50 cannons on one side.. it's impractical and just absolute BS, it messes with the ship combat. Let ship/pirate PvP be skill based, not "The one with the most shield buildings, to prevent dmg to the hull, etc on their ship win" That's not fun... at all.

    5.) I personally don't think MMOs should have singleplayer or unofficial... it just fragments the community, tbh.. but, that's just me..

    That's all I can think of, for now... It is GORGEOUS, it is FUN, but the playerbase just isn't there. I just wish there would be SOME bigger islands.. and I honestly think you should have left taming out of the game... with it being a pirate game... IT'S NOT ARK, GUYS!!!! There's no reason Razortooths and Shieldhorns, ESPECIALLY, should be tameable in a pirate game. (Yes, I am aware it is Golden Age, and so on.. not truly a pirate game, but that is how you pushed it out.)

    I REALLY want this game to succeed.... but, it needs a lot of dedication... a lot of bug fixes... a fair bit of content, and honestly... a couple complete overhauls (Taming, etc.) just a LOT of TLC...

    But, if anyone can do it.. It's WC/Grapeshot.

    If you are seeing this Grapeshot... this is not Ark (A game I absolutely love) Don't make it an Ark clone... because.. right now, a LOT of people see it that way... it has SO much potential... I believe in you guys!

    • Like 1

  7. I honestly really like this idea.
    A.) Civilians: PvE (adventurers, farmers, traders, builders, etc.) ship/base not destroy-able, cannot associate with pirates, but can be robbed.
    B.) Merchants: PvP (Merchants lolz) Can associate with any faction. Makes gold, delivers shipments. ship not destroy-able, base not destroy-able.
    C.) Pirates: PvP (Pirates, Privateers, Mutineers) Can associate with any faction. Can destroy any ships, able to rob anybody. Can take up bounties, can be escorts for shipments, etc.
    D.) Navy: PvP: Can associate with any faction. Handles the law, can have ship destroyed and can only destroy pirate ships. Can take up bounties, can be escorts for shipments, etc.
    Just food for thought, bringing the player base together and making factions, I really like. Place for RPers, place for PvP. Could be awesome. It's a rough thought, and has it's kinks, but could be awesome!

    • Like 1

  8. 10 hours ago, Salty Del said:

    I’m not suggesting that they add new servers. It’s about looking at the upcoming wipe from a different perspective.

    Would you rather stay on what is, or would you rather start anew on fresh servers with updates intended to make the game a better experience?

    I am totally game for a wipe, and to those saying it's not needed, yes. it is. the claim system being revamped, the new war system, it'll all screw with the game if it's not wiped before this all is implemented


  9. ARK and Atlas are two totally different games in the way of servers, the playerbase is already fragmented between four officials and a metric ton of unofficials. They don't need to make anymore servers. People need to accept that it's EA, expect a wipe, and probably a couple more down the line. Wipe Hype

    • Like 1

  10. Bear: War mount, have it's own unique armor, be ride-able, be a HARD tame to get, but be a beast of a tame. A big brute that strikes fear into your enemies. Also, Gathers honey!
    Chicken: When on wander, makes eggs
    Cow: Not rideable, When on wander, produces milk
    Bull: Not rideable, A cart mule, protects any cows when on wander, if they get attacked. make him tankier.
    Crow: Messenger, can attach notes or bps and send them to players or desired areas.
    Razortooth: Make it a temporary tame, which can only be used on Golden Age Ruins Islands, and not transportable on a boat. Has a roar that gives an attack damage buff when performed.
    Shieldhorn: Make it a temporary tame, which can only be used on Golden Age Ruins Islands, and not transportable on a boat. Give it a powerful heal, and make its head like a very strong, natural shield, possibly.
    Elephant: Allow it to dig for water, makes huge water spouts, and add a special saddle which allows War weaponry to be attached, Cannons, catapults, something.
    Giant Pig: War mount possible, have it's own unique armor, cmon.. you wanna ride a pig into battle as much as I do! Has a charge ability that gores and bleeds. Better shovel, collects worms, and locates and collects veggies a lot better. (Like how they use pigs to search for truffles)
    Giraffe: Not rideable, Make it a natural ladder possibly?
    Horse: Can pull carts, have its own unique armor
    Lion: Not rideable, They are war beasts, non-rideable, But can pin, grab, or possibly even maim (slow) players when struck) on a CD, of course
    Monkey: Natural lock pick, or pickpocket
    Ostrich: Rideable, Natural speed mount, maybe give their kick a big torpor hit, one or 2hKOing players, on a CD
    Parrot: Music buff, makes music easier to play and amplifies the buff
    Penguin: Natural insulation, I guess
    Rabbit: Naturally breeds on wander, has tons of babies, which require no care, providing you with fresh stock of meat, daily.
    Rhino: Natural war mount, Rideable, give it its own unique armor, can be used as a battering ram. damages stone, even.
    Seagull: These things need a new sound, otherwise they should be shot and killed lolz most annoying sound in the game.
    Tiger: Has a gash, slows and bleeds players or creatures. Not rideable
    Sheep: Natural insulation, otherwise, fine.
    Vulture: Meh
    Wolf: Rideable, with it's own unique armor, Has a howl that increases attack damage and attack speed.
    Turtle: A TURTLE MADE IT TO THE WATER!!!! But anyway, make it tameable, and carryable, make it look like a backpack on your back, and maybe provide armor?? or more weight?? Would be perty cute too 🙂

    Point is, not everything in the game should be ride-able. Please don't turn this into another Ark game. This is a pirate game. Encourage more player pvp, and ship pvp, not creature pvp, but when someone does bring out a bear, or rhino or something, people should be like, OH CRAP! and focus resources to kill it. Make there be tactics in this game. Skill based, so on, so forth.
    Make NPCs be able to gather on wander for you, work a smithy for you, cook for you, guard a base for you, and so on. Kind of like Conan did. But you have to train them in the areas you want them to work, pay them, with gold, food, OR housing, and so on so forth. The better you treat them, the more or better product they yield. Not just a leech when not sailing. 
    I agree with a statement above, make there be cages or something you can build on a ship to turn animals into an item, it's a nice cosmetic, and it prevents them from falling off, and you having to get em out of the ocean.


  11. Okay... so, I don't watch twitch streams, for too long at a time... but Venalis.... AWESOME. This is what's going to make the game good. Role players, PvEers, PvPers, the whole lot. We need the RPers and PvEers for trade and shops, and so on so forth, whilst the PvPers protect them in an army. Not much to say, just a comment. Haven't ever watched a stream for so long, and THIS is what's gonna make the game good. Can't wait to see what the future has in store!


  12. Grapeshot, all I can say, is I love this change that is coming, it's a great idea, but you HAVE to make the upkeep costs substantial enough for solo megas that will only seek to claim the land for themselves. These costs actually have to matter, because if not, it won't matter, megas will just farm up the resources or gold, easily. Just, all I am asking is that the cost is quite substantial so as not to keep things they are the way now. With mega tribes holding entire isles, and the little guys not getting to play.


  13. 9 hours ago, labatts said:

    Just because someone raids someone offline doesn't make them a griefer. There may be other reasons as to why the person offlined someone.

    I love how you are trying to defend offline raiding.Yes, it does make them a griefer, or if not that, bad at the game. Everyone who hates ORP is whining because now they only get 9 hours a day to raid someone, which is a substantial amount of the day..oh and ooooh I can't do sneak attacks anymore... yes you can?? Nothing is stopping you from doing sneak attacks. Easy logic for this update: Get good or go home. Can't wait to see all the new PvP this will offer.

    • Like 3

  14. 6 hours ago, pvg103breda said:

    if u want to have offline protection. GO PVE!!!!!! go away with timeframe scheduled raiding and stupid tokens!!! its crap ffs!!!. make ORP servers, instead of killing the Original pvp servers. keep it like ark. ark is strong except for the undermapping/dupe stuff that never will fixed. its easy to make turret structures like ark. make more big creatures that can soak cannons. make breeding possible. people wil drop te game and they are not coming back after the wipe.

     

    I LOVE PvP! No, I will not go PvE, because I want ORP. I want to actually be able to defend MY BASE, and the stuff I WORKED FOR! But, and I guarantee you are one of them, just like all the others crying about ORP, the reason you don't want this is because you don't know how to get into a base unless the opposition is offline. Let me spin a tale for ye, laddie..... Once upon a time, there was this horrid tribe on Ark Official... everyone feared them, because if you got too big, they'd wipe you. To the ground. No questions asked. But guess what? It would only ever happen while the tribe was offline. Then, one day, me and my guys got sick of it... We attacked them, they were online.. (this being when War Quetz were a thing..) and we had a good long fight, but WE persevered, and we. won. Pushed them off the server. Turns out.. they had horrid aim, terrible base design, no weapons or BPs worth shizz, so on, so forth. They were not THAT GOOD. They were just bullies who took everyone's stuff, when they knew they were all in bed. Can't wait to see what this brings to the table. For 9 hours in a day, you'll be able to raid, and it'll probably tell you on the screen once you enter a territory what it will be. I don't see any flaws with this.. and hope it saves this game. I want to see massive battles, and people actually having to defend their base... not someone just blowing everything up while I am asleep.. Can't wait! Wipe Hype!


  15. 1 minute ago, labatts said:

    The new system is not going to chance how mega companies treat the small companies. I still believe you are going to run into the same issue as right now megas are going to push the smaller companies off the claimable islands or not allow them to build up. As for the sailing yes i find it to be extremely boring and needs some kind of tweak. I also am for the wipe as for some of the changes to PVP im not liking the sounds of it but will give it a go and see. 

    Probably not, but we can only hope. WC has to make the upkeep hurt megas if they won't allow smaller tribes to build, otherwise, it just won't do anything.. And yes, I like the ideas of sailing, but dear lord... I don't, nor my friends, have time to sail for 3-4 hours at a time..


  16. Looking forward to the wipe and new changes! This game has insane potential, and I can't believe it's only been two months. WC, keep doing a great job, you are really grittin those teeth and workin at it!
    Honestly, the wipe needed to happen, way earlier, too, I think... Many people got screwed at launch with the horrid errors and crashes and all... so got way behind the ball, and couldn't get any land.. now everyone SHOULD have a fair shot, so long as the servers don't keel overboard on us...

    The new raid timers? With the new aspects of it and all: Think about it, during raid times, you are free to raid whoever and whatever you like, for NINE hours... You can figure out when an island is available to be plundered, and make plans and gather the resources beforehand.... but when they aren't raidable, you just can't damage structures or anchored ships. Could be a doorway to a lot more open world PVP. Very much looking forward to it.

    Overall, I am excited, and can't wait! See you all on wipe dayyyyy 🙂 

×
×
  • Create New...