RobsNotOkay
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Posts posted by RobsNotOkay
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Solution was found, I ended up having to have my servers admin kill me with a command to get in.
But the thing that caused the issue is the crude tool. If you made this tool then you either need to have another player remove your items/kill you or have the server admin do so. -
So figured it out on my end happened when i made the crude tool and equiped it.
the solution was i had to have the admin of our server Kill me when i tried to log in to release meI have had other players remove all items from the effected player also solve the issue
Everything points to an issue with the Crude Tool -
So I have tried everything except doing a fresh install of windows.
Uninstalled reinstalled
underclocked my GPU
reset all settings in game
update all drivers
roll back all drivers
Shutdown computer and perform Rain Dance around it
Installed and tested on a different computer
Sacraficed a Goat to the gods
Disabled Full Screen OptimizationAND FOR THE FRUITS OF MY LABOR
Fatal error!
VERSION: 525.6
AtlasGame.exe!UAnimInstance::Montage_Play_WithBlending() (0x00007ff62ac888cc) + 8 bytes [d:\atlassvn\engine\source\runtime\engine\private\animation\animinstance.cpp:1827]
AtlasGame.exe!AShooterWeapon::PlayWeaponAnimationEx() (0x00007ff6294e39c3) + 43 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:3618]
AtlasGame.exe!AShooterWeapon::PlayEquipAnimation() (0x00007ff6294d43c4) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:977]
AtlasGame.exe!AShooterWeapon::OnEquip() (0x00007ff6294d395f) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:842]
AtlasGame.exe!AShooterCharacter::SetCurrentWeapon() (0x00007ff629256e06) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootercharacter.cpp:2788]
AtlasGame.exe!AShooterCharacter::OnRep_CurrentWeapon() (0x00007ff6292a2b8c) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootercharacter.cpp:10951]
AtlasGame.exe!APrimalCharacter::execOnRep_CurrentWeapon() (0x00007ff629b7218b) + 139 bytes [d:\atlassvn\projects\shootergame\source\shootergame\classes\primalcharacter.h:62]
AtlasGame.exe!UFunction::Invoke() (0x00007ff62a1c4227) + 15 bytes [d:\atlassvn\engine\source\runtime\coreuobject\private\uobject\class.cpp:3916]
AtlasGame.exe!UObject::ProcessEvent() (0x00007ff62a20e1d8) + 0 bytes [d:\atlassvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
AtlasGame.exe!AActor::ProcessEvent() (0x00007ff62a7d2982) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\actor.cpp:638]
AtlasGame.exe!FRepLayout::CallRepNotifies() (0x00007ff62aa60ac7) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\replayout.cpp:1491]
AtlasGame.exe!FObjectReplicator::UpdateUnmappedObjects() (0x00007ff62a897a82) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\datareplication.cpp:1572]
AtlasGame.exe!UNetDriver::TickFlush() (0x00007ff62a9de85e) + 33 bytes [d:\atlassvn\engine\source\runtime\engine\private\networkdriver.cpp:393]
AtlasGame.exe!USteamNetDriver::TickFlush() (0x00007ff62b81205e) + 0 bytes [d:\atlassvn\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:203]
AtlasGame.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalBuff_DriverSeatInputs,void,float>::ExecuteIfSafe() (0x00007ff628cc967a) + 0 bytes [d:\atlassvn\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555]
AtlasGame.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff62a9b7e53) + 14 bytes [d:\atlassvn\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871]
AtlasGame.exe!UWorld::Tick() (0x00007ff62a9b12e3) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\leveltick.cpp:1443]
AtlasGame.exe!UGameEngine::Tick() (0x00007ff62a8e3224) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\gameengine.cpp:1325]
AtlasGame.exe!FEngineLoop::Tick() (0x00007ff628b05a26) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launchengineloop.cpp:2741]
AtlasGame.exe!GuardedMain() (0x00007ff628b002ac) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launch.cpp:140]
AtlasGame.exe!GuardedMainWrapper() (0x00007ff628b0849a) + 5 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
AtlasGame.exe!WinMain() (0x00007ff628b085c8) + 8 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
AtlasGame.exe!__tmainCRTStartup() (0x00007ff62bc548fd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb4d107034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb4d8e2651) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb4d8e2651) + 0 bytes [UnknownFile:0]
EVERYTIME
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1 hour ago, RobsNotOkay said:Yeah same exact error the only thing I haven't done is a fresh install of windows
Fatal error!
VERSION: 525.6
AtlasGame.exe!UAnimInstance::Montage_Play_WithBlending() (0x00007ff62ac888cc) + 8 bytes [d:\atlassvn\engine\source\runtime\engine\private\animation\animinstance.cpp:1827]
AtlasGame.exe!AShooterWeapon::PlayWeaponAnimationEx() (0x00007ff6294e39c3) + 43 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:3618]
AtlasGame.exe!AShooterWeapon::PlayEquipAnimation() (0x00007ff6294d43c4) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:977]
AtlasGame.exe!AShooterWeapon::OnEquip() (0x00007ff6294d395f) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterweapon.cpp:842]
AtlasGame.exe!AShooterCharacter::SetCurrentWeapon() (0x00007ff629256e06) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootercharacter.cpp:2788]
AtlasGame.exe!AShooterCharacter::OnRep_CurrentWeapon() (0x00007ff6292a2b8c) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootercharacter.cpp:10951]
AtlasGame.exe!APrimalCharacter::execOnRep_CurrentWeapon() (0x00007ff629b7218b) + 139 bytes [d:\atlassvn\projects\shootergame\source\shootergame\classes\primalcharacter.h:62]
AtlasGame.exe!UFunction::Invoke() (0x00007ff62a1c4227) + 15 bytes [d:\atlassvn\engine\source\runtime\coreuobject\private\uobject\class.cpp:3916]
AtlasGame.exe!UObject::ProcessEvent() (0x00007ff62a20e1d8) + 0 bytes [d:\atlassvn\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
AtlasGame.exe!AActor::ProcessEvent() (0x00007ff62a7d2982) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\actor.cpp:638]
AtlasGame.exe!FRepLayout::CallRepNotifies() (0x00007ff62aa60ac7) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\replayout.cpp:1491]
AtlasGame.exe!FObjectReplicator::UpdateUnmappedObjects() (0x00007ff62a897a82) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\datareplication.cpp:1572]
AtlasGame.exe!UNetDriver::TickFlush() (0x00007ff62a9de85e) + 33 bytes [d:\atlassvn\engine\source\runtime\engine\private\networkdriver.cpp:393]
AtlasGame.exe!USteamNetDriver::TickFlush() (0x00007ff62b81205e) + 0 bytes [d:\atlassvn\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:203]
AtlasGame.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalBuff_DriverSeatInputs,void,float>::ExecuteIfSafe() (0x00007ff628cc967a) + 0 bytes [d:\atlassvn\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:555]
AtlasGame.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff62a9b7e53) + 14 bytes [d:\atlassvn\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1871]
AtlasGame.exe!UWorld::Tick() (0x00007ff62a9b12e3) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\leveltick.cpp:1443]
AtlasGame.exe!UGameEngine::Tick() (0x00007ff62a8e3224) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\gameengine.cpp:1325]
AtlasGame.exe!FEngineLoop::Tick() (0x00007ff628b05a26) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launchengineloop.cpp:2741]
AtlasGame.exe!GuardedMain() (0x00007ff628b002ac) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launch.cpp:140]
AtlasGame.exe!GuardedMainWrapper() (0x00007ff628b0849a) + 5 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
AtlasGame.exe!WinMain() (0x00007ff628b085c8) + 8 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
AtlasGame.exe!__tmainCRTStartup() (0x00007ff62bc548fd) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffb4d107034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb4d8e2651) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffb4d8e2651) + 0 bytes [UnknownFile:0]
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Yeah same exact error the only thing I haven't done is a fresh install of windows
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Fatal Error Crash
in General Discussion
Posted
part of the reason i don't play official servers. I like to be able to talk to the admins