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Ali_knight

Scallywag
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Posts posted by Ali_knight


  1. 5 hours ago, Ranger1k said:

    I'm playing solo PvE this season, this is how i went about things..

    By lvl 5 i was able to leave the cold freeport on a ramshackle w 2 campfires to keep me warm and a bed.

    Found a lawless spot, removed the sail and steering wheel from the ramshackle and placed a smithy. I then immediately placed farmhouses and a warehouse THEN built a base and finally a shipyard, loom, tannery etc.

    Built a sloop w a diving attachment, gathered gold, acquired crew and proceeded to put 20+ levels into weight. Around level 15 i was able to convert it to a whaling sloop. If the wind died i parked someplace safe since it still bottoms out at ~5 knots in bad wind conditions. I'm VERY experienced whaling and also didn't experience any tragic events so things worked out fine.

    This isn't the only path, its probably not the most efficient path but it worked and i had fun. I'm now mapping and sitting around 20k w a schooner.

    Also a reminder or *disclaimer*... This was on PvE. PvP would require a more complex approach or a team effort probably

    Last thing I'm not advocating for or against ship costs, just trying to provide some tips

     

    Good luck

    Thank you for the tips they surely help. but the matter here is the time you are gonna spend for a ship that doesn't worth it. its maybe come good in PVE servers because there is no matter of offline raid or sth. but in PVP, everything changes...

    • Like 1

  2. 5 hours ago, Dosgimp said:

    5k isnt that much to acquire, its approx 15-16 gray 250-300gold maps,  easily doable solo with a bear.   You starting island establish a foot hold,  build your sloop,  acquire a bear, grab some maps,  and head out,   First thing,  Grappling hook a few flotsoms for 20-30gold head to a freeport grab 2 crew for sails and sweeper.  Spend the next day or so doing a few maps,  The sloop will have no issues holding 5k gold weight.    

    Its not like your going to be putting any cannons on a sloop so I would assume you are putting all levels into addition weight. 

    Im guessing the thought process behind the gold for boat decision was - Get a good understanding of sailing in a sloop for the new players before upgrading to a schooner. etc. etc. 

    baby steps.

      

    Yes it is so hard to accuire. it depends on which server you gonna play. and how much time you are going to spend for a weak ship that is can get destroyed even in shipyard and not fully released. who really want to stay on a little sloop in a pirate game really? at what cost? all of new and solo players are leaving and you can see them leaving because this update was a complete mistake and there is no absolute point behind it. it is possible to do these "baby steps" yes. but there gonna spend so much time that really not worth for a schooner because it can get destroyed when you are offline or when its still in shipyard and not completed. 

    • Like 1

  3. Are devs actually planning to make Atlas a dead game? 

    5000 for schooner? schooner is the simplest useful ship to start enjoying and experiencing the game. its not even that easy to build! you need to still put time for it.

    if it was 5000 to buying a schooner all made, it was good. but paying 5k and then building it by ourselves? How does that even make sense?  we should farm 5k with sloop? one person even cant manage to carry that much of gold. Who even we are paying that gold to? its really ridiculous idea. its a pirate game. C'mon devs do something about it! you guys cant see the game is already losing players...

     

    • Like 5
    • Thanks 1
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