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Zambit

Scallywag
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About Zambit

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    Pathfinder
  1. Currently the penalty for getting guillotined is very harsh to the victim, but provides no significant bonus to the Guillotine master. This griefing is causing people to lose interest in the game without rewarding the clever people who can capture someone. Instead. Why don't you prevent the player guillotined from respawning on a bed in the zone for a set period of time. This would effectively remove him from the current fight. In effect, killing him. This would strongly reward the team with the capture, especially if they can capture a few players, removing them from the fight. It also does not substantially punish the player. It prevents them from contributing to the cause, but not the game. So this would be a win-win for everyone. Better PvP experience. A punishment, but not one that removes incentive to play. It would more directly encourage use of the Guillotine and reward the team using it. Thoughts?
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