pope_kd 36 Posted May 14, 2019 Ship of the Damned variety and changes were a good step in making them more interesting as NPC enemies, but they still have two major issues: There is no incentive whatsoever to kill them unless you need crew members. The rewards are awful even for red schooners/brigs -- a red brig I just killed got me 15 gold and 1-3 of various ammo, basically no more than the green schooners -- and the investment of materials/time that goes into making cannonballs + repairing any damage taken doesn't currently make it worthwhile to actively seek out and kill SotD once your crew is full. Since the change that introduced multiple types, there are no instances where they exist solo. They're constantly grouped in clumps of 3-7 of various types and levels, which makes them more difficult to sail around/through than they should be -- it'd be one thing if killing them was worthwhile, but as noted above, it isn't -- you're basically just adding a frustrating QoL issue to the game by not forcing their pathing to keep separate from each other, since the resource investment needed to actually kill the entire pack is never worth the ammo. Everyone just treats them as annoying roadblocks and circles around, making the problem worse as this leads to situations where their spawns start to overrun less populated blocks. Share this post Link to post Share on other sites