Raine 53 Posted March 20, 2019 (edited) C'mon, guys - wilds shouldn't count as crew. Right now, if a wild seagull or wild parrot lands on your deck, it counts as crew and your ship starts sinking if you're already at your limit. Or suddenly extra crewmembers cannot bed in to help in a fight or with whaling or getting discovery points because their places are filled with some random derelict bird alighting on your ship. I suggest two corrections: • disallow wilds counting as 'crew' ( <if wild then crew = false>) • and fwiw, make any wilds count as zero weight until tamed. That would prevent people from trying to kite heavyweight wilds onto your ship to sink it. Might be more of a PvP issue, if it's one at all. Although as Lotus has posted somewhere already, PvE-ers are not above using malicious exploits if it suits their purposes. Edited March 20, 2019 by Raine 1 Share this post Link to post Share on other sites