Kast 96 Posted March 8, 2019 It seems like there's some confusion regarding the nine-hour PvP vulnerability window that will be included in the March update. Is it nine hours each day or nine hours per week? The subject could use some clarification. But I think that most people are assuming that it's nine-hours per day - and if that's the case, then that's far too many hours, especially for weekdays. Weekday vulnerability hours should be closer to four or five hours - few students or working folks are going to be able to put in nine hours per night, which means that... "non-US/non-EU"... attackers will still be able to essentially offline raid US/EU players regularly. A nine-hour window should be reserved for weekends. On a side note, IMO Conan Exiles has one of the best concepts for preventing offline raiding - fixed server building-damage hours. E.g., for US servers, buildings can only be damaged from 5:00pm PST to 1:00am PST weekdays and 12:00pm PST to 3:00am PST weekends. Fixed server building and anchored ship damage hours would seem to me to be a much simpler fix. 1 Share this post Link to post Share on other sites