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Kast

Clarification on PvP Vulnerability in March Update

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It seems like there's some confusion regarding the nine-hour PvP vulnerability window that will be included in the March update.  Is it nine hours each day or nine hours per week? The subject could use some clarification. But I think that most people are assuming that it's nine-hours per day - and if that's the case, then that's far too many hours, especially for weekdays.  Weekday vulnerability hours should be closer to four or five hours - few students or working folks are going to be able to put in nine hours per night, which means that... "non-US/non-EU"... attackers will still be able to essentially offline raid US/EU players regularly. A nine-hour window should be reserved for weekends.

On a side note, IMO Conan Exiles has one of the best concepts for preventing offline raiding - fixed server building-damage hours. E.g., for US servers, buildings can only be damaged from 5:00pm PST to 1:00am PST weekdays and 12:00pm PST to 3:00am PST weekends. Fixed server building and anchored ship damage hours would seem to me to be a much simpler fix.

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