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microphobe

Actual treasure from treasure maps

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An idea to implement items that have a chance to drop from higher quality maps, ie. journeyman and above in addition to the gold.
These items are models with proper meshes such as golden goblets, a diamond the size of your fist, a jade galleon and other models that can be displayed in a treasure room on podiums like the artefacts from ark were.

Depending on your play preference they could either be sold to vendors/other players for gold if you don't want them or put them on display in your base somewhere in a treasure room.
They should be heavy and valuable, like 1k gold each and a couple hundred kg. The idea is that these are items that can be stolen during raids that cannot be destroyed by dropping them, if you drop them they are just placed on the ground rather than decayed.

It would require the addition of a build-able lockable podium that you place the item in like a wall hook (or head spike from the next patch) and the item appears on the podium for everyone to see, to steal the item you have to destroy the podium where it then drops to the floor and you can pick it up.

This could also be part of a metric for ranking companies such as company A has 200k gold worth of treasure and is rank 5, company B has 250k and rank 4 etc.
This metric would work for both pvp and pve giving something more relevant than land claims to rank companies by, it would also paint a target on the higher ranked companies and encourage pvp as everyone could see that they have a treasure vault worth X amount of gold that can be stolen.

Edited by microphobe
Further explanation (I was tired when I wrote the first one)

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