Diesel Power 17 Posted January 23, 2019 It's not a new idea, I'm not the first to have it. Just make overweight ships unable to move, and not take damage from it. Amazingly enough, that one actions prevents griefers from sinking a boat. And to fix the next griefing strategy of having a bunch of people grappled to a boat to stop it from moving, make the weight of them not count - though you'd probably want to have a damage mechanic added to the grappling person after a bit of time moving through water to stop people just being cargo carriers off the side (Hell, call the debuff that does the damage "Keelhauled" or something ) Share this post Link to post Share on other sites