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Dweros

Ship overweight griefing - PVE servers: alternative solutions

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I don't feel the latest change to prevent ship griefing is the right direction.

Preventing players from stepping on other players ships ruins some of the experiences and immersion of the PVE servers.

-You can't catch taxi rides to other islands from random players

-You can't hang out randomly with non allied neighbors.

-You cant check out other ships designs if they arn't allied

Just to name a few scenarios

 

I can think of 2 alternatives that would be better suited to resolve the weight issue.

1. Remove weight damage all together on PVE servers. There is already an encumbrance system in place to stop ships from moving when encumbered. This seems like more then punishment enough for packing to much stuff on your boat.

2. If you don't want to code anything special in, then reduce the rate the boats take damage when encumbered. Damage they take should 1% an hour or something low. So it will take a very long time to destory the ship. This will allow players to log on and deal with the situation if the griefers are dedicated enough to stay there for 100+ hours.

 

 

Edited by Dweros

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