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Ban Tier

Suggestion to fight griefers

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Well last night, are base was visited by some offline raiders/griefers, who killed all animals, droped all our stuff on the ground and destroyed all crafting stations -> griefing and not PvP. A pirate game should cater robbing and fighting, especially on a PvP server. But there needs to be some sort of protection beside building layered, ugly bunkers, which bring a lot of load to the server. So here is a suggestion for some sort of offline protection, still allowing ppl to raid each other:

Give every company one "protection-foundation" and one "protection-stearing-wheel" as well as one "contesting-box". How should they work ?

The protection foundation will make all structures within a 5x5 area with the foundation in the middle undestroyable. It can be contested by a box, which has a timer of 24 hours + plus the hours left to reach the raiding time, which every company can set for themselves and a lot of hitpoints (30.000 ? per player in the contested company). When the box is droped next to a protected building (max 2 tiles away, so within a 7x7 area), the protection foundation becomes not removable for the 7 days to avoid easy relocation. If the constesting-box is not destroyed before the raiding time is reached, the contested building becomes vulnarable for the next 4 hours. After these 4 hours are gone, the box will be removed and the contesting company has a cooldown of 2 days, before they can craft another contesting-box. If the raiding timer becomes active, the 7 days demolish-timer on the protection-foundation is also removed and the company is able to relocate after the fight if they wish. The raiding time (in UTC/GMT) is shown on the contesting-box so that the attackers know, when their time for a fight has come.

The prection-wheel will make all structures on a ship undestructable AFTER the ship was anchored and took not more damage than 10.000 points within the last 15 minutes. If a contesting-box is placed on a protected-ship, the same raiding timers and removable timers apply. The position of the contesting-box is always shown on the map to track the ship if it is moving. If the timer has ticked down, the ship becomes destroyable for the next 4 hours.

This mechanic would not give a 100% protection against griefers, because there is limited space on one ship and the land area. But it would make their life a lot harder and normally griefers are not interested in a fight over the prey, especially not in their off-times. It would also limit the spread of mega-companies, because their raid ability is limited. Futhermore small companies and solo players have an easy means to avoid being zerged, because the hitpoints on contesting-boxes are bound to their company size.

 

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