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FATAL ERROR V9.33 crash

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Fatal error!

VERSION: 9.33 
KERNELBASE.dll!UnknownFunction (0x00007fff837e4048) + 0 bytes [UnknownFile:0]
MSVCR120.dll!UnknownFunction (0x00007fff62bfef63) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!cpp_redis::reply::as_integer() (0x00007ff7aa78e3db) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!UDatabase_SharedLog_Redis::MasterLogCleanup() (0x00007ff7aa85539f) + 9 bytes [h:\yarkupdatelive\projects\shootergame\source\shootergame\classes\database_sharedlog_redis.cpp:569]
ShooterGameServer.exe!FAsyncSharedLogCleanup::DoWork() (0x00007ff7aad02a4a) + 0 bytes [h:\yarkupdatelive\projects\shootergame\source\shootergame\private\shootergamemode.cpp:1880]
ShooterGameServer.exe!FAsyncTask<FAsyncSharedLogCleanup>::Abandon() (0x00007ff7aad029c2) + 9 bytes [h:\yarkupdatelive\engine\source\runtime\core\public\async\asyncwork.h:335]
ShooterGameServer.exe!FQueuedThread::Run() (0x00007ff7ab689245) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\hal\threadingbase.cpp:352]
ShooterGameServer.exe!FRunnableThreadWin::Run() (0x00007ff7ab710a7f) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
ShooterGameServer.exe!FRunnableThreadWin::GuardedRun() (0x00007ff7ab70f1f8) + 8 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007fff85f18364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff8715e851) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fff8715e851) + 0 bytes [UnknownFile:0]

 

 

[2019.01.07-00.52.20:832][  0]Full Startup: 84.50 seconds (BP compile: 0.00 seconds)
[2019.01.07-00.52.20:833][  0]Number of cores 18
[2019.01.07-02.07.38:073][858]LogMemory: Platform Memory Stats for WindowsServer
[2019.01.07-02.07.38:077][858]LogMemory: Process Physical Memory: 4510.36 MB used, 4510.36 MB peak
[2019.01.07-02.07.38:077][858]LogMemory: Process Virtual Memory: 4597.35 MB used, 4737.66 MB peak
[2019.01.07-02.07.38:077][858]LogMemory: Physical Memory: 44697.24 MB used, 91999.48 MB total
[2019.01.07-02.07.38:077][858]LogMemory: Virtual Memory: 4916.68 MB used, 134217728.00 MB total
[2019.01.07-02.07.43:629][ 24] - FPlatformMisc::RequestExit(1)
[2019.01.07-02.07.43:629][ 24]Log file closed, 01/07/19 11:07:43

 

 

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Generally my fatal errors have come from either forgetting to start the redis-server or if my password for the redis-server saved in the server-grid-editor doesn't match the requirepass in the redis.conf.   If you set your own password in the redis.conf file rather than using the default, it will get rewritten to the default when you do an steam app_update.  It may not be that at all - but it worked for me. Hope you get it figured out.

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This is occurred latest patch v10.8 too

Finally, I found this solution.
- Upgrade memory
- Update redis-windows 3.x to 4.x

And I think these crashes is related to redis.
If running a few days on redis 3.x  will be occured crash.
So I have upgrade 3.x to 4.x
https://github.com/tporadowski/redis/releases (this is unofficial)

After that it working perfectly.

Edited by 39ff

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