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dark_eno

Private server with ocean map / Privater Server mit Ozean Map

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Hallo ich habe ein Problem, Ich versuche wie verrückt  einen server zu erstellen mit der Ozean Map, aber irgendwie klappt das nicht.

Ich habe schon ohne ende gegoogelt, auch einiges versucht, bekomme aber immer die selbe fehler meldung.

Ich habe versucht eine erstellte karte zu laden, das funktioniert nicht, auch habe ich versucht die standart 2x2 von ServerGridEditor-master zu benutzten da passiert genau das selbe.

Ich benutze das AtlasServerUpdateUtility Server Tool.

Für Redis Passwort und port überbrüft sind die selben

Ich hoffe hier kann mir jemand helfen.


Hello I have a problem, I am trying like crazy to create a server with the ocean map, but somehow it doesn't work.

I've googled endlessly, tried a few things, but always get the same error message.

I tried to load a map that had been created, it didn't work, I also tried to use the standard 2x2 from ServerGridEditor-master because the same thing happens.

I am using the AtlasServerUpdateUtility Server Tool.

I hope someone here can help me.

For Redis password and port verified are the same

sorry for my bad English

 

Fatal error!



VERSION: 519.6 
ShooterGameServer.exe!FDatabaseRedisShared::GetOrCreateSubscriberConnection() (0x00007ff7ca8c5bfe) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\databaseshared_redis.cpp:231]
ShooterGameServer.exe!UDatabase_TradeDirectory_Redis::Init() (0x00007ff7ca91c135) + 133 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\database_tradedirectory_redis.cpp:2090]
ShooterGameServer.exe!AShooterGameMode::InitializeDatabaseRefs() (0x00007ff7cae8301d) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootergamemode.cpp:9529]
ShooterGameServer.exe!AShooterGameMode::BeginPlay() (0x00007ff7cae5aa0b) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootergamemode.cpp:9757]
ShooterGameServer.exe!ULevel::RouteActorInitialize() (0x00007ff7cbfac966) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\level.cpp:1988]
ShooterGameServer.exe!UWorld::InitializeActorsForPlay() (0x00007ff7cc132ed0) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\world.cpp:3448]
ShooterGameServer.exe!UEngine::LoadMap() (0x00007ff7cc104781) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\unrealengine.cpp:10400]
ShooterGameServer.exe!UEngine::Browse() (0x00007ff7cc0ed6bb) + 43 bytes [d:\atlassvn\engine\source\runtime\engine\private\unrealengine.cpp:8929]
ShooterGameServer.exe!UShooterGameInstance::CheckConnectString() (0x00007ff7cae324d9) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:3654]
ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff7cae4020a) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:458]
ShooterGameServer.exe!UGameEngine::Init() (0x00007ff7cbf3ff36) + 0 bytes [d:\atlassvn\engine\source\runtime\engine\private\gameengine.cpp:745]
ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff7cae2a491) + 0 bytes [d:\atlassvn\projects\shootergame\source\shootergame\private\shooterengine.cpp:396]
ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff7ca8736ec) + 0 bytes [d:\atlassvn\engine\source\runtime\launch\private\launchengineloop.cpp:2350]
ShooterGameServer.exe!GuardedMain() (0x00007ff7ca8731e2) + 12 bytes [d:\atlassvn\engine\source\runtime\launch\private\launch.cpp:128]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff7ca8732ea) + 5 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff7ca878fca) + 17 bytes [d:\atlassvn\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff7cce8120d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffa2e227974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa2e60a0b1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa2e60a0b1) + 0 bytes [UnknownFile:0]

 

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See the fourth message in this thread:

You need to add the trade database to redis.

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