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Lethality

Resource Types (Groups) & Qualities & Rarities

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Ahoy!

 

So far, I really dig the varied resources out there, and how that many types are usable as a "group" (i.e. Copper and Iron are both "metals")

My question is, is there a benefit or difference in choosing to use one type of metal or another in a crafted item?

Does it affect the quality/rarity? Item stats?

I think they mentioned something in the initial PR blurb about quality of ingredients in food, so perhaps these are systems they are still iterating on.


Any thoughts or theory crafting appreciated!

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Just looking at the wood types from the wiki:

 

Wood.png Wood
Aged Wood  •  Dark Wood  •  Lightwood  •  Softwood  •  Strongwood  •  Wetwood

 

Those names scream for different properties, allowing the crafter to select the best wood for the project! In other words, there would be no one "best" wood, but "best" only for the application at hand.

 

Also from the Steam page... 

Vitamins benefits and deficiencies, with recipe & cooking skills and varying ingredient qualities.

 

 

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