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zhuzhiyun

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Posts posted by zhuzhiyun


  1. Help! The server is running well, but suddenly the character dies, and then the character disappears. No matter where you go, you have to build a new character. Then you can't build a guild. The completed tribe is blank without itself. The tribe shows 0/0. Looking at Redis, we found that redis_atlasdb.rdb was automatically deleted and a new one was generated. I restored the game server to normal by archiving. But less than two days later, the Redis database was automatically deleted. Repeat 4 times. The phenomenon of automatically deleting the database occurs every few days. How can I fix this problem? Is there a problem with Redis settings? Or is there a problem with the map? Please help me. Here is my database settings file

    redis.conf


  2. 在19/5/2019 1:58 AM,Firedragon说:

    本教程已更新,并添加了大量信息。

    Help! The server is running well, but suddenly the character dies, and then the character disappears. No matter where you go, you have to build a new character. Then you can't build a guild. The completed tribe is blank without itself. The tribe shows 0/0. Looking at Redis, we found that redis_atlasdb.rdb was automatically deleted and a new one was generated. I restored the game server to normal by archiving. But less than two days later, the Redis database was automatically deleted. Repeat 4 times. The phenomenon of automatically deleting the database occurs every few days. How can I fix this problem? Is there a problem with Redis settings? Or is there a problem with the map? Please help me. Below are my Redis settings and map files.

    redis.conf

    ServerGrid.rar


  3. 4 hours ago, Firedragon said:

    好的,端口不是重复的.json(唯一重要的),但有点混乱,
    使得很难跟踪共享。

    这意味着“ 无法查询服务器信息 ”与其他信息一样是以下之一:

    • RCON端口落在查询,游戏或无缝端口上
      所有启动命令必须具有 ?RCON Enabled = true?RCONPort = 280 01 ”且具有连续端口

    • Saved文件夹中 的RCON端口的双重或阻止设置到“ GameUserSettings.ini ”中 的相应区域
    • 它使用已经在使用的AtlasID
    • 主服务器过载
    • 主服务器无法正常启动
    • 对于刚刚启动的家庭服务器,连接速度太快了
    • Redis数据库已损坏
    • 已经建成的岛屿随后发生了变化
    • 该角色位于另一个超载区域
    • 该角色位于另一个未正确启动的区域
    • Windows防火墙中的设置是错误的
    • 路由器中的设置是错误的
    • 使用过的路由器/ PC需要重启
    • 服务器或游戏相距太远>正在更新
    • 另一个程序是阻止端口
    • 提供程序使用ipv6而不使用ipv4 fallback
    • 提供程序限制可用端口
    • 它被用于已知的问题路由器,例如Telekom的速度避风港
    • 如果要从运行服务器的同一台PC连接,从路由器或通过Microsoft Loopback丢失环回
    • 安全软件被阻止(防病毒/恶意软件扫描程序/ Internet Security XXXXX(McAffee,Kasperski ......等)
    • 启动管理器用于Atlas Server,它不会再次释放端口(ASM版本<4.0)

    PS: .json配置文件的交换对Redis数据库以及Saved文件夹有影响!

    Must it be a continuous port?


  4. Ich eine eigene karte vorschau - bilder, die der server nicht angezeigt werden in der karte.Es ist seltsam.Wenn keine WEB - hosting - vorschau - karte wäre, alles normal.Sie Sprechen das Wort (Ist der PC auf den zust ä ndigen Port der dieMap Daten ü bertr ä GT EXTERN nicht ereichbar, bekommt ihr keine karte angezeigt!!!!!!!!!!!!!!!!!!!!!) Ich verstehe nicht Ganz,,,,,,,,


  5. 19 hours ago, Firedragon said:

    这样做的可能性很小。

    如果它是空的并开始新的,不!

    Today, I found out the problem of my server. In fact, the query port was blocked by the firewall. But thank you for your tireless answer. Thank you very much. Others can also refer to my mistakes.


  6. 8 minutes ago, Firedragon said:

    72 clients = 36 grids

    Thank you for your patient answer. In fact, now the adjacent lattices will drop when they enter. Tip: "Unable to query server info for invite". The 7X7 grid I used to make was later modified to 6X6. The server ID was not changed. Will it have anything to do with this?


  7. 3 minutes ago, Firedragon said:

    请确保您不复制并粘贴此论坛。

    Just revamped to log level verbose, the data is running, and it is estimated that for the first time there is an additional space. I just checked all the ROCN ports. No repetition. I'll try again.

    2 minutes ago, zhuzhiyun said:

    Just revamped to log level verbose, the data is running, and it is estimated that for the first time there is an additional space. I just checked all the ROCN ports. No repetition. I'll try again.

    If you add another 64G or 128G of memory, is it okay to run 6X6?


  8. 42 minutes ago, Firedragon said:

    Omfg... you are for real hosting this on a single machine... it must take ages to start it up.

    First thing, EVERYONE who have trouble should do this > change "loglevel notice" to "loglevel verbose" in
    redis conf. It will display 2 connections per grid and makes it easier to see if all hosted grid's are connected.

    Second thing, make sure the game doesn't block itself. Common error is to have seamless port blocked
    from rcon port >>> All startlines should cotain "?RCONEnabled=true?RCONPort=28001" with a different
    port per grid!!!

    You can check saved folder for each grid in "Config\WindowsServer\GameUserSettings.ini" if there is
    rcon port blocking other ports used by the game.

    Even having 128GB,  hosting 36 grids with around 3 to 6 Islands each, even if it runs, it won't last for very long.

    Problems with hosting 36 grids are ment to happen if it's hosted by a single PC.

    Starting to build in grid's and having more and more users connecting will double or tenfold
    your RAM and CPU usage!!!

    As for your json file, every query, game and seamless port is different and not the reason.

    My suggestion is, for testing purpose try a 2x2 if your problem continues and use it to look for them.

    It the problem stays, check your PC's firewall and any related security software if extra settings are needed.

    After getting your PC configuration to work, you really should think about making your grids usage smaller.

     

    After I changed logleve L not ic e to logleve L verbos e, the Redis database did not start,,,


  9. 8 minutes ago, Firedragon said:

    First thing is, after you create your char you choose a home server, for ex. your B2.

    Logging out somewhere else without dying should re-spawn you without loss where
    you logged out as long it's connectable via internet.

    If that's impossible, either someone or an animal killed your char while beeing offline.

    Dead > re-spawn on a bed from you or company, otherwithe your home server > B2.

    To spawn on another home server, you have to switch it before you can spawn there. For ex. your E4.

    "Unable to query server info for invite" <- either the grid it tries to connect your char is on high load,
    your ports are blocked, your config in json is wrong (for ex. mixing up ports or using ports twice),
    a security related software / hardware intervenes.

    To have a 6x6 running on a single pc is tough, 1x redis server plus 36 instances of ShooterGameServer.exe
    is ment to not work properly. Even when i have 2x2 on my PC running, it eats around 12 to 20 GB of RAM and
    30% or more CPU load.

    Even the official servers host at max 4 grids on a single PC and add the next PC to the redis server via configuration.

    It's easy to set multi PC's up, it's just a matter of handling .json to configure it in the correct way.

    Thank you for your reply. Can you look at my JSON for me? Thank you very much. I really can't find the problem. Haha, big headServerGrid.rar

    I have a hosted server. 128G memory, two E5 2660 V2 CPUs.


  10. 对不起,我的英语很差。我的意思是,我的6X6服务器工作。但是玩家再次下线后无法在原始网格中登录。他们只能在Freeport上网。例如:我的服务器有两个家庭服务器。一个是B2,另一个是E4。当我在B2中离线时,我选择了E4。然后我会提示“无法查询服务器信息以进行邀请”。普通服务器应该是我选择的网格,玩家将返回离线位置上网。我不知道e上有什么问题?

    708313749_QQ20190120231432.jpg.7f7006daeab816eaf6c6fbe038413385.jpg


  11. 34 minutes ago, Firedragon said:

    没有任何细节,情不自禁。

    我的教程只包含一个设置和一些端口+ ip进入,其余的是端口转发和让你的PC可以访问。

    大多数时候只使用端口两次(每个端口可以使用ONCE)或其他阻止它的东西。

    Excuse me for my poor English. I mean, my 6X6 server works. But players can't log on in the original grid after they get off the line again. They can only go online in Freeport. For example: my server has two home servers. One is B2, the other is E4. When I go offline in B2, I choose E4. Then I will prompt'unable to query server info for invite'. The normal server should be no matter which grid I choose, the players will go back to the offline place to go online. I don't know what's wrong with this one?


  12. Hi I started the Atlas 6X6 server. It's done according to your tutorial, but there's a strange problem. Players can only be born on the main server if they log on to the game again after a block is offline. Choose any other grid line will prompt (Unable to query server into for invite). Please help me!

    90036107_QQ20190120231432.jpg.5cd29dee9204e4a5b48d3bbb2d674bc7.jpg

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