flex73
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Posts posted by flex73
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yes u must create a Server with more grids in the ServerGridEditor
i have a 2x2 grid so 4 Servers
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is there a extern link to see the Progress?
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works for me
So my friend have just wait a bit longer to see it all works.
use ur public ID for all the Servers.
if u have a IPv6 noone can connect.(by the way)Dont know where u r from guys.
I live in germany.
if u have a IPv6 noone can connect.(by the way)
I can send u a link with a Tutorial but its in German.But many Pics in there
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try it in DefaultGame.ini
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1 minute ago, Wartai said:And you forwarded those ports listed and 27000 ? (I have more ports opened as I run more maps)
yes
57561-57594 5761-5794 27000-27008 28000-28008
all tcp and udp testet with simple port tester all open
ähm
so do i need a ? behind my public IP
on the moment
SeamlessIP=88.209.33.182 -log -server -NoBattlEye
do i need
SeamlessIP=88.209.33.182? -log -server -NoBattlEye
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3 minutes ago, Wartai said:What IP you using when doing the maps ? CTRL + click on each map (if more than 1)
my public ip
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i use my public ip and can play without probs.
But noone can join my Server.
in Steam Server browser they get not response
All ports r free and tested
00.bat
start /high e:\atlas\ShooterGame\Binaries\Win64\ShooterGameServer.exe Ocean?ServerX=0?ServerY=0?AltSaveDirectoryName=00?ServerAdminPassword=123?MaxPlayers=125?ReservedPlayerSlots=25?QueryPort=57561?Port=5761?SeamlessIP=88.209.33.182 -log -server -NoBattlEye
exit
Private server
in Dedicated Server and Developer Tools Discussion
Posted
u must put this in ur Game.ini
So u can use
bDisableStructurePlacementCollision=True
too for building into terrain