Netopier
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Posts posted by Netopier
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I'm not asking devs to fix it. I'm asking how to avoid this bug. Maybe some information what is causing it will help.
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11 minutes ago, krazmuze said:wave generators often using spatial frequency domain synthesis, what that means is waves are relative to the size of the grid as otherwise it would require 4x the memory to make waves be same size. They cannot just copy paste the same wave pattern 4x as it would create unrealistic discontinuity and they cannot half step the pattern as that would smear out the waves.
And how will this information help me with my issue?
I put information about my region size there, because it could have something to do with the world generator...
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Hello.
I'm trying to start my own server. I have issues with sea waves going trough island surface like on this picture:
https://drive.google.com/file/d/1GWo7RJAY7TolBNj7Dvhj-8lWtWzVLfms/view?usp=sharing
The only thing I have changed in the config is the square size of the region. My region is like 4x times bigger than official.
Thank you for any help.
Sea waves going trough island - not beach boundary
in Dedicated Server and Developer Tools Discussion
Posted
4x tiles mean more instances to run. I don't want that.
I have figured out, that islands can by only in a certain distance from the center of a tile. If you put an island far from the center, this bug will happen.