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Showing content with the highest reputation since 10/08/2019 in all areas

  1. 29 points
    We’re happy to be able to share another update. We have the issue fixed with Microsoft and are good to go on our end! We are submitting for immediate release. The game therefore should be available in, hopefully, under an hour (it takes some time to process), and the servers will be put online as soon as we confirm the game is available. We don’t have full control over exactly when that happens but we’ll keep you all in the loop on the progress. Thank you for your support. Almost there!
  2. 9 points
    Ahoy Pathfinders, We have some good news, and sorry to say some bad news. The good news is that we've been informed that the issue is resolved (context), which will allow us to now do everything that needs to be done in order to get ATLAS released and available for you. The bad news is that unfortunately, this process will still take a few hours which means we're currently looking at a new delay. We understand how frustrating this is, everyone is doing everything they can to get this out the door as soon as possible. Once we have a more precise timeline, we'll let you know with a corresponding timezone link so you can see when it should be available in your region. This means that the Official Networks also will not be opened up for a few more hours. We’ll keep you posted throughout this process. Answers to the recent FAQ from the Community: EU PvP, EU PvE, and NA PvE will be launching simultaneously when the game is available on Xbox. When we have a precise timeline, we'll update this post with a link to other timezones so you can see when the launch happens for you. ATLAS will be available on Xbox Game Preview for $29.99 USD (£24.99/€29.99) The size of the game on Xbox will be 80gb Players will be able to host Unofficial Xbox and Crossplay servers via Nitrado. This means that players can host unofficial crossplay servers via Nitrado. The Xbox One X version currently does not support HDR but we will be adding it into the game with a patch later this week, with a bundle of GPU and CPU improvements for all platforms which are currently in testing. The game does include the standalone map, Blackwood. ATLAS has been enhanced for Xbox One X.
  3. 8 points
    Ahoy Pathfinders, We’ve just received some news about the launch and wanted to share it with you alongside some further info that may answer some recent questions we’ve been fielding. Unfortunately, our launch time for our Official Networks and Xbox Crossplay will be delayed. In order for the game to list, there needs to be a change to some backend configuration settings that can only be done with Microsoft's help. As these changes are necessary for the launch of the game, we’ll have to delay it until they’ve applied those settings in the morning (Pacific Time). We don’t expect the process to take a long time and are currently estimating the delay to be 4 hours, pushing the launch time to 4pm ET. Answers to the recent FAQ from the Community: EU PvP, EU PvE, and NA PvE will be launching on the 8th of October at 4pm Eastern Time. Timezones for other regions: https://everytimezone.com/s/170de87f ATLAS will be available on Xbox Game Preview for $29.99 USD (£24.99/€29.99) The size of the game on Xbox will be 80gb Players will be able to host Unofficial Xbox and Crossplay servers via Nitrado The Xbox One X version currently does not support HDR but we will be adding it into the game with a patch later this week, with a bundle of GPU and CPU improvements for all platforms which are currently in testing. In other news, we are also working on an update for Wild Pirate Encampments! A patch will be coming out soon that will introduce difficulty levels to the WPEs. The difficulty will be displayed on the grid, and the camps will contain better loot the harder they are. We hope you’re having fun with that new system and thank you for all the feedback and reports you’ve provided about it so far!
  4. 7 points
    Nope, don’t need a newbie in here being captain save a hoe.
  5. 4 points
    Hey everyone! I know you're all excited to play but come on now....whining, crying, complaining isn't going to change anything or make it go any faster. Have some patience and let the people work and maybe commend them for working tirelessly to get it out today!
  6. 3 points
    Ahoy Pathfinders, let the voyage begin! Dive into an endless adventure of piracy & sailing, exploration & combat among one of the largest gameworlds ever! We’re excited to announce that Xbox and PC Crossplay has launched. Hoist yer sails and charter a course for the ATLAS. The much anticipated Xbox Crossplay Launch has come ashore. All of our networks are now online: EU PvP/NA PvP/EU PvE and EU PvP. We’d like to welcome all of our new players and extend a hearty welcome back to our grizzled sea dogs returning for the fresh wipe. Here’s what you need to know: It has launched Day One with crossplay support allowing Steam and Xbox to play together in the same gigantic world. Complete re-bindable keyboard and mouse support for Xbox players ensures full game parity and an even playing field for all players Optional single-player and private session modes, which also makes use of the new procedural “Wild Pirate Camp” system There will be simultaneous updates and content pushes for both Xbox and PC ensuring the delivery of the same experience for Pathfinders on both platforms We’re working on getting Unofficial servers setup for Xbox with Nitrado, where cross-platform can be enabled or disabled (in any direction so PC or Xbox player servers only) Answers to some recent FAQ: ATLAS will be available on Xbox Game Preview for $29.99 USD (£24.99/€29.99) The size of the game on Xbox will be 80gbPlayers will be able to host Unofficial Xbox and Crossplay servers via Nitrado The Xbox One X version currently does not support HDR but we will be adding it into the game with a patch later this week, with a bundle of GPU and CPU improvements for all platforms which are currently in testing. We’ll continue to monitor feedback and suggestions and look forward to gaining insight into the perspective of our new players too. Finally, for those of you who've yet to experience the ATLAS, pick up a copy of it on Steam today for 15% off! https://store.steampowered.com/app/834910/ATLAS/ Thank you me hearties and Happy Sailing! Grapeshot Games For the latest dispatch on #playATLAS keep yer one good eye trained on this here information Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame
  7. 3 points
    Well I acomplished something, 7 natty ices in my belly. I do not wanna be the only one being hammered once this drops at midnight so drink up peeps!
  8. 2 points
    Thanks for adding singe player, I can settle whatever island I want, build whatever I want everywhere and set the rates how I want them. Thank you devs BTW: does anyone know what the single player settings option does?
  9. 2 points
    Please add "Use Crows Nest". Where the npc crew will man the closest sails crows nest and raise an alarm if they see anything. i.e like arks parasuar. Perhaps allow them to equip a spyglass for extra range. A useful message like flotsam sighted, whale sighted would be good.
  10. 2 points
    Add some kind of control points to the map, could be some kinda market points where players can rent booths to sale ingame items or player housing to give players the ability to keep a few items safe but make em pay taxes for it. Make these locations available for any company to take control of by capturing a control tower at that location and the company will be able to collect the taxes on it. Put like a 12 hour timer on it and whoever wins it collects the taxes for the next 12 hours. Darkfall Online had somethin like this and it would bring in several enemies to that location at a specific time. Just an idea for having more open sea combat.
  11. 2 points
    With the upcoming reworks being focused on creating combat, adventure, and players spending more time at sea, I think that there should be various events that broadcast to the players and appear on their maps. These events would give players enough time to travel across multiple zones to reach them before they spawn. These can be PVE combat events with amazing rewards, high value sunken treasure, high value flotsam, or abandoned ships that can be claimed by whoever wins the skirmish that would follow.
  12. 2 points
    Hi. Welcome to the forums. It’s always good to hear new voices, even the ones in my head. While I can appreciate the positive message and mindset you’re bringing to the table, as someone new there is an appreciation of context you can’t be expected to have yet. In short, when people express frustration at the delays, it is in the context of the fact that GrapeCard has done some version of this exact same nonsense just about every time they’ve had a big launch or patch release. I’ve been here since day one, and I had 4K hours in Ark before that, and it is always the same thing with this crowd. Nothing ever comes out on time or working properly. Yes delays are common in the industry, but professional outfits minimize them and communicate effectively with their customers and pkayers to set proper expectations. This bunch on the other hand has developed a habit and reputation for being comically late and handling things in a fashion that comes across as bungling, blame casting, disorganized and disjointed. If you think this was a one time thing, go look for the thread I started over the weekend creating a pool for how late the launch would be. What does that tell you about the expectations of long time players here? Oh, and since you’re new here, it would be easy for you to dismiss me as some blowhard, disgruntled troll venting unreasonably based on this single post. Ask around, I’m pretty fair minded. I believe in giving credit where it’s due and keeping criticism fair and I don’t like mudslinging. GrapeCard has earned this criticism.
  13. 2 points
    Well at least with the combat timer removed, everyone would be notified that it's time to fight, a shorter timer would be an improvement, but wouldn't change the meta of, check their server each day to see how many are on in their combat time, first time almost no one is on, raid it all. You'll always have that problem even with short combat timers. It's a requirement that you at least log on in combat time everyday to look like your going to defend. That's not really fun to me, being forced to log on just to keep playing. If it's just war then at least you'll know when you HAVE to log on in advance, and if you cant be on on that time, you know it's time to pack up and run. Big companies would still hold a lot of power, but they arent going to keep putting war flags down for no loot, and no fight, so they shouldn't be harassing small companies unless theres just nothing else to attack/do.
  14. 2 points
    If you're really Gomez Adams, let's see you do the tango. Then we'll talk.
  15. 2 points
    Yes much more pleasant and pleasant not to feel alone
  16. 2 points
    this isn't about joining a tribe its about not wanting the hassle of holding land. I've played all aspects of this game from the small 5-10 man tribes to bigger 30-50 man tribes to megas with a couple hundred in different tribes. i see what you're saying and I've done that before. This would add a different dynamic to the game rather than a structure grind which is what it is. not a pirate game. i want to be on the water attacking other ships not making mortar towers and walls and puckle towers
  17. 2 points
    ever think of just simply deleting the ladder? I quit playing this game because of a ladder might be the lamest excuse for quilting a game I have ever heard.
  18. 2 points
    I'm so Tired of getting FUCKED Over by this damn game makers. This is the third time I have to restart after building my lvl/Tames/Ect.. up. Stop fucking the players over. You should have found a way to stop screwing over the people that have been loyal to your game. You could have at least given us our levels back.
  19. 1 point
    Game is out and available from here if in the US... https://www.microsoft.com/en-us/p/atlas-game-preview/9P5DB49C03W6?lc=1033&activetab=pivot:overviewtab
  20. 1 point
    Let me try to make you jealous, I am still at work so I am getting paid to wait for it to launch. Lol i also have my Xbox set to auto turn on and download while I am at work so it should be done by the time I get home. this only applies if the damn thing launches of course
  21. 1 point
    I'll take that under advisement from a person who never makes themselves look stupid
  22. 1 point
    I wasn't actually 'yelling at you', persay. You make a great observation, but I'm taking a crack at the larger problem - the problem that the NA companies see fit to fight each other instead of a common larger enemy that is united. I meant no disregard to you personally
  23. 1 point
    You sound like someone who should wait until the game is actually launched....in other words, after development is over. They are still developing features, tweaking, and optimizing...wipes will happen. If you don't like that....wait for launch.
  24. 1 point
    Well tbh I'm still holding out for the airship!
  25. 1 point
    I think there must be place timer after loosing mast in combat (like for planks). It's rly hard to do with barshots and enemy just instantly placing new one...
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