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Showing content with the highest reputation since 01/12/2022 in all areas

  1. 2 points
    Ahoy Pathfinders! To start 2022 right, as promised, we're doing a little house cleaning. We're addressing many of the issues that you, the community, have been asking for in our latest patch. We have a host of bug fixes and optimizations listed below that we hope will fix the lingering problems from previous iterations, so we can start fresh moving into the new year. Along with these changes, we're fully implementing our first wonder, the Great Temple. This structure is the pinnacle of glory for all pathfinders. Companies will have to plot, scheme, and pool all of their resources to be the first, and only, masters of this great Wonder. Not only will they go down in history as the first Pirate legends to complete this stunning achievement but they will also gain “wondrous” benefits that will persist into the next season. Finally, we also have a new transport ship, the Tramp Freighter. This cost-effective hauler will help ease the load of transporting cargo in the early stages of your pirate journey. Check out the details of all our changes below. While not complete, we are grateful for all the feedback we’ve received from the community and ask for your continued assistance in making Atlas the best it can be. As always, we appreciate your support and ‘til next time, may your skies be clear, waters calm, and sails full in whichever way you roam. Servers will be going down tonight, 1/12 at around 7:00 PM Pacific Time. Note: We are in the final stages of development for our public facing issue tracker to better address the community’s concerns in balance with ongoing development efforts, with hopes to have it available by the end of the month. Please join us on the Official ATLAS Discord http://discord.gg/playatlas for all the latest happenings! Released Patch Notes Patch v536.03 New Content: The Great Temple The Great Temple Monument has been fully released. Players have visited the structure on the wonder islands in H9, I9, J9, K9 in Africa, and it is now claimable/buildable. To build the Great Temple players will need to build the Monuments Studies Modular room at the Damned Smithy and place it into a Cursed Temple. At the Monuments Studies Modular room players can craft the Great Temple Exterior. Once the exterior has been crafted, bring it to the foundation locations on one of the four wonder islands. These are lawless claim, so be careful, your temple can be stolen. Once placed, the Great Temple have 6 stages of progression, which are viewable at the Progression Table located in the entryway of the Temple. To progress from stage to stage you will need a large amount of resources and at least one week of real life time. The first company to reach stage 6 completes The Great Pyramid Wonder, which gives a permanent buff to all company members of +20 Fortitude. This buff is persistent and will carry over to next season! Stage resource requirements: Stage 2 Strongwood: 50,000 Limestone:100,000 Flint: 10,000 Mythos: 2000 Stage 3 Strongwood: 150,000 Marble: 175,000 Flint: 15,000 Mythos: 3000 Stage 4 Strongwood: 200,000 Sandstone: 300,000 Flint: 50,000 Mythos: 5000 Stage 5 Strongwood: 100,000 Slate: 500,000 Flint: 100,000 Mythos: 2 Stage 6 Build and place Sarcophagus in the main courtyard. Sarcophagus New bed that is restricted to the Great Temple. This bed completes the Great Temple and allows for instant respawn and bed transfers. Cost: Wood: 25 Thatch: 125 Fibers: 30 Hide: 40 Tramp Freighter The Tramp Freighter is a low cost vessel great for early game transport. It is a 2 length ship and comes attached with multiple cargo racks attached to both sides. It would suit any pathfinder for transport reasons. Cost: Wood: 1000 Thatch: 800 Fiber: 800 Metal: 100 Max Level: 60 Sail Points: 5 Module Points: 12 Attached Sails: one large and one medium handling sail Bug Fixes: Fixed instances where activated fire visual effects were floating above the lumberyard Fixed instances where activated fire visual effects were floating above the quarry Fixed instances where the schooner and raft could disappear from a small shipyard after server restart Fixed instances where transient nodes would not change position after a week Fixed instances where quest markers were in the wrong grid Fixed instances where the interaction with the irrigation system and a grill would cause unintended effects Fixed instances where players were able to damage other players on some freeport islands in PVE Fixed instances when trying to replace a sail would not correctly subtract the amount of sail points to be reduced from the old sail Fixed instances where waves could allow or disallow sail placement Fixed instances of weight not being correctly calculated when placing items in dinghy hangar railings Fixed instances where using a portal to the kraken’s lair caused the player to spawn facing the incorrect direction Fixed instances where some grids have freeport island selection when respawning Fixed instances of holes in the ocean Fixed instances of game crashes where players would be stuck unable to reconnect Fixed instances where some modular rooms could be placed on pillars Fixed instances where the tutorial volume is not controlled by the options Fixed instances where the storage box could only be crafted at the smithy Fixed instances where using the transient tracker and activating the map the compass would cause the compass to be invisible Fixed instances of placing structures on pillars and allowing them to float Fixed instances of pathfinders losing proper movement after teleporting while crouching Fixed instances where structures would be placed on freeport islands Fixed instances of the Broadsider spawning too far back in shipyards. Fixed instances where players could replace sails disregarding collision Fixed instances of Quest markers being in incorrect locations Fixed instances where Dyes would not be highlighted when able to craft Fixed instances where the Damned Smithy could be built on ships Fixed instances where the Songstone could be built on ships Fixed instances where Monument studies room had the incorrect model Fixed instances where Altars of the Damned were spawning iridium ingots Fixed instances where Damned Smithy’s were not placeable near the C11 Altar of the Damned Fixed instances where NPC’s that are attached to cannons, puckles, and sails would not take damage Fixed instances where Unnatural Fog ritual would crash the server Fixed instances where blueprint ships would not be created with 100% durability Fixed instances where treasure maps found in Tortuga would lead players outside of Tortuga Fixed instances where multiple taxation banks can be spawned at sea forts Fixed instances where multiple small sails could be placed at the front of the Turtle Ship Fixed instances where AotD ships would ignore some modular ships Fixed instances where structure placer would incorrectly display available snap points Fixed instances where island claim points are reset to 0 after a server restart Fixed instances where blueprinted ship modules would not start at 100% durability Misc: Maximum stack size for most food/drink recipes in the grill and cooking pot increased from 5 to 30 Grenades can now be stored in the munitions Storage UI changes made for the chatbox when creating a pathfinder Added Tiny Shipyard back into the Basics of Sailing skill, and allowed it to be crafted in the player inventory Increased maximum durability found on shipyards Vegetables and herbs can now be stored in the silo Cows and lions have increased mating ranges Reduced effectiveness of small and medium sails on some modular ships Reduced max sail points available on Broadsider BPs Dragon's Tongue Delight is now categorized as a drink Cursed grog can now be stored in the keg Mace Stun duration has been reduced Additional changes coming in a future patch Mace Stun ability cooldowns has been increased Additional changes coming in a future patch Shield bash stun ability cooldown have been increased Additional changes coming in a future patch Shipyards will now give demolish rewards excluding gold Known Issues: Xbox memory leak causing crashes when loading large amounts of textures Sarcophagus icon shows the icon for a simple bed Sarcophagus crafting resources are incorrect The Known Issues pertaining to the previous releases has been omitted from this list. We are creating a public facing issue tracker to follow them. Final Note Again, we would like to emphasize that ATLAS is still in Early Access, meaning many things can and will likely continue to drastically change - even in the middle of development. Anything discussed is only up to date as of the moment it is posted. Features and changes that ultimately make it to the next patch, as well as timing, may be different from what was previously discussed. As always, we appreciate the suggestions and feedback from the community. Please keep them coming! Thank you for all of your support! Happy Sailing, - ATLAS Crew For the latest dispatch on #playATLAS keep yer one good eye trained on this here information Natter n' chatter on Discord: https://discord.gg/playatlas Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame
  2. 1 point
    Somebody know how to use the rowing module on Xbox?
  3. 1 point
    hi I'm Rod, I am searching for a company I can join. ive played atlas off and on since launch. havent played much since the new update. i enjoy the grind and sailing, but this game is damn near impossible to play alone and enjoy. hit me here and it might be a minute before i notice. i play on pc and my steam name is Rawd-Dawg and have doberman as my photo. feel free to add me there or om discord. TheRod#4248 with an alien as my photo. Thanks.
  4. 1 point
    Yeah it appears that I'm not going to be able to get a refund from Steam. Also Atlas hasn't responded to my ticket in 72 hours so apparently this isn't a game at all. It's a scam. Really pathetic, Atlas. Your game is bugged, unplayable trash. Your lack of support for your own game is criminal.
  5. 1 point
    Ok I'll request a refund on Steam. Thanks.
  6. 1 point
    Temple Monument, Tramp Freighter and Combat Changes! What's your guys thoughts on the current direction of Atlas?
  7. 1 point
    Yeah that's pretty useless. The mechanic is completely broken. Anything done to mitigate heat does not work. Devs should be working on dealing with all the stability issues instead of releasing new things to build.
  8. 1 point
  9. 1 point
    Pretty sure the devs paid him to do it. The devs won’t be showing up here. They have never really been good at hyping even since they announced atlas at the game showcase There is definitely not a clear direction, but I think people like me and you have already known that. This new stuff is just more reinforcement for what we know. you add in their bad design along with the pre built aspect and I am not happy at all.
  10. 1 point
    Or you guys could be appreciate that they're fixing it rather than let it stay broken and that they have to wait on Microsoft sometimes to push updates and fixes through. It's not just fix and release everytime...at the main menu they have a warning that it will have problems because it's a game preview...have some patience. Keep up the good work devs! And if you ask around the community you will find out that are responding on discards that they are in. I don't have one but my crew member does and he said that they're waiting on Microsoft so we'll see. I
  11. 1 point
    This was the last breath of this game. Let's take off our hats. Let's honor the memory. RIP
  12. 1 point
    Thankyou for addressing this issue. It is very important to retain noob players in an MMO otherwise things get stale. New players are fun. This is the trend i see in almost all posts. Everyone is more worried about how the game affects large company playstyle. Or how a large company would exploit a fix that would save thousands of noobs. #nooblivesmatter
  13. 1 point
    How do I even build a claim tower , had to restart after the wipe ( I’m on Xbox) and I can’t even find out how to start building and am ready to put this game back in the archives
  14. 0 points
    I've been trying to bring my friends to Path of Exile. The game is awesome and deserves much more attention then it gets. While the quality of the game is perceived by most of them, some things at least in my mind would greatly improve the new player experience. More incentives to farm a wider variety of maps in the late game. Maps are still rare and difficult to progress without trading and the fact that the game has no in game trade system only worsens the situation. cinema hd New players have a lot of difficulty to navigate through areas that they are not familiar with, making the task of finding quests and advancing through the act frustrating. Changes to quest logs and mini map interactions could make the game flow better for those players. There's no "single player" mode, but Solo Self Found corrected that. Now we can face the problem that the game has no Co-op mode, which could be fixed by a "Guild Self Found" mode (maybe a maximum stack of 4-8 players). It would be great to introduce new players to the game. Sharing itens and leveling in group would be supported. Transfer important third party features into in game features. That's some suggestions, I'm sure the community as a whole have a better picture of thing's that would improve the game and the experience for new players.
  15. 0 points
    That is kind of on you for coming back. The people that keep coming back only have themselves to blame at this point. you feel bad someone when they get cheated on but if they keep going back by the third time they get cheated on nobody really cares and actually blames the person getting cheated on.
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