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Ostkinferno

QOL Suggestions post march update

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1. reduce berry gathering in elephants and giraffes and rhinos.

2. increase thatch harvesting in giraffe more

3. allow 1 claim flag same as pvp to pve. this would allow pve to utilize tax office. all same rules to flag apply from pvp.. able to claim whole islands however reduce the flag to just 1 if claiming whole island. if being used as a normal land flag then 5 or so. otherwise pillars will rule the world like ark

3b. If flags cannot be utilized in pve then use foundations only to act as flag replacements and only take effect as land claim when placed in junction with 30 or more within its range. this way a single foundation or even a couple would have no effect and its range so minimal that not worth the time. but would allow land claiming in small portions and ability to use tax bank still

4. make age progression slower. 

5. Add decay timers to ship based on class where anchor will raise after timer is up allowing pve players or pvp to claim or destroy by being able to mount the ship due to a raised anchor.. this would uphold all safety measures of anchored ships and yet allow us to clean up areas of afk.

6.re spec the skill class that allows players to utilize all advanced armor and weapons and ride animals without having to learn the whole skill tree of armor and tools and taming. this would allow larger tribes to assign crafters/tamers and trading would be more viable to these higher ended bps and animals.

7.add a kennel feature to ships that would allow player to assign bays to animals that when told to board ships would go to those areas and add selection to animals that when anchored would beach. for galleon specifically

8. a dry dock or auto docking feature

9. have water bouys act like foundations or pillars. this way players can better protect there bay entrances

 

 

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