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TangarooTulkas

Ship Harbor Structure

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SUGGESTION 1) There should be a structure in game such as a forge or weave that is a ship harbor, where companies can "dock ships".  The ships would essentially be uploaded into these structures.  What would this do?  

- Solve your easy to grief ships hard to defend them mentality of the game since your turrets are garbage.  

-  Reduce lag since people wont have to build massive trump walls or buildings to enclose protect ships from grief.

If companies wanted to grief boats they would have to attack the harbor structure itself.  Reduce the structure together and all ships would be lost etc.  Have the ship health be proportional to damage done to the harbor health.  

 

SUGGESTION 2)  Do the same thing with tames add a Stable Structure....

SUGGESTION 3)  Allow npcs on swivels/mortars to not count towards tame limit, but limit the amount of them in a particular area. IE turret limits/mortar limits. 

SUGGESTION 4)  Limit the amount of npc mounted mortars in a certain sized area, but make their accuracy on any ship in their area spot on.  Actually see mortar towers people build be used more than once in a blue moon.  The number of npc mortars should be very small but I would make them very accurate.

SUGGESTION 5)  Revert barrel changes(ie increase the damage back to before the nerf ), but allow to still be placed in water or on ship decks.

 

Ship Harbor and Stable should be high health stone structure etc eg 200-300k or whatever you think is "balanced"..

 

 

   

 

 

Edited by TangarooTulkas

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