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Shrewdcrow

Server Allotment Ajustments

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It might be worth doing some adjustments to the way you allot the servers. If I counted correctly we have 15 Freeports that should hold 150 players in each. That should get you around 2,250 players able to be in those at a given time. But since they are rather popular and will likely remain so even after the initial release it might be worth updating those to be a separate servers for each of the cloned Freeport islands. That would bring you up to about 9,000 players able to be in the Freeports at a given time.

Then there is the concern about the Frozen Islands. There are around 13,000 player slots available in those areas, but they are a very harsh and not a much desired location for many. You'll be wasting a lot of capacity on areas players don't populate much. That gives your servers about a 30,000 player capacity with no room to move around on top of another 10,000 that don't want to be in the frozen lands. Where will they go? What about the captains and their crews how will they be able to freely move between servers to find their treasures and victims?

The way I see things, you have a good 20,000 players per server overall capacity. With 10,000 who will prefer not to occupy the frozen lands moving into the habitable islands. That gives us about 15,000 who will more or less be constant on islands and another 5,000 to freely always be in motion between servers.

We could do with doubling up on servers for each region as we are not likely to support a full 40,000 players reasonably on one cluster as is.

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