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Dunxel

Some Suggestions.

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Some minor suggestions.

1. Lower the spawn time & Density of Hostile Animals..  Just feels overwhelming with so many to deal with.. spend 10 minutes killing 6-8 and get maybe 5 minutes of farming before they all come back.

2. Some animals like Wolves, Lions & Tigers are pretty nutty and difficult to solo with basic weapons (Spear, Bow).  Especially when they are moving in packs.

3. Hostiles aggroing on random structures & going ham.. 
>  3a: Crocs getting hung up on a Dock or Raft and just slowly eating it while your away.
>  3b: random animals eating your tannery that you placed outside...
>  3c:  wolves eating your doors because they know your inside?  (early bases with thatch/wood they do damage)..

4. Undead ships..  i see everyone saying it..  way too damn many to deal with.  I kinda wish they was more spread out and only have set # of them spawned per square, perhaps even set the timer to something long like 15 minutes. 
>  4a:  most just want to zip through an area with a lot less damn undeads to deal with.
> 4b:  a really well geared & trained team could just farm the utter crap out of these..    We managed to kill a few but we ran out of supplies to repair our ships.. and couldn't get back to port in time.. just way too many..  Fighting 1 at a time was pretty simple..  2-3 at a time is aggravating & overwhelming.


5. Island resources:  Seems like some islands have really good resources that are must haves.  while others just lack everything useful.
>  5a:  Found a tundra island that had No fiber nodes, and very rarely could you ever find a super tiny metal node.  No sap.. very very little Organic Paste animals that are needed to make fur armor.  So what is the actual point of this area?  using the COLD as a Defense Tool?  And rare fruits for animal taming in other regions?


6.  Talent Tree - Archery/Throwing..  One of our members was super mad about this one..   To unluck Guns you have to unlock several tiers that appear only useful for bows..  I agree with him those unlocks should be else where on the tree and their needs to be more useful unlocks for someone going into Guns/Sappers.

7.  Bow hit reg?   It feels like it is getting worse.   You hit an animal over & over & over.. only to get 0 hit reg but see arrows sticking out of their body.  can even pick the arrows back up.  Nothing like seeing 7 arrows in a wolfs face and knowing it only takes 2 head shots to kill one..  I've gotten really damn good with this bow but damn if that stuff happens in PVP.. id uninstall after my first combat i lost seeing someone with 10-15 arrows in their body & only 2 hits registered.

8.  Ammo suggestion..  Tranq Arrow.  Some way to farm venom or something from animals and use it as a Tranq Shot?   Doesn't have to be 1 hit stun.. but perhaps several hits or even have venom that take effect quicker if someone is moving?  forcing people to stand still to avoid being stunned 🙂  I would even be down with craftable antidotes you can chug to remove the venom & reduce the chance the next hit can infects by a large % for a several seconds.

9.  Some kinda of slow effect placed on people reloading guns.. they bounce around like damn monkeys reloading their guns..  maybe add a 20-30% movement penalty while reloading?  hell double the stamina usage if you jump.. or remove the ability to jump all together..    With the lag & rubber banding watching gun fights is pretty sad.

 

10.  SPAWNING UNDER FLOORS!??!?!?!  WHY IS THIS A THING!?  spawn on a bed get trapped under the floor.. if you cannot click on the bed to fast travel out your stuck for 2-3 hours waiting to die.. and alll your gear is lost.

Edited by Dunxel

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