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Lv1Magikarp

Suggestions beyond 7.xx

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Firstly thank you for working tirelessly over Christmas, couldn't have been easy with all the negative people about but to a lot of people the changes haven't gone unnoticed so thank you.

A few bits of feedback:

1. Ship of Dammed are still an issue, they are not as many since the last update but they do still seem to spawn in clusters and I have just seen this fellow hugging my island

https://i.imgur.com/ddDXLdj.jpg

1b. The loot crates you added in alongside the dammed are spawning way too frequent also, might want to drop those a little as it's easy pickings.

2. Metal, whilst I appreciate it shouldn't be easy to get I do think it's a little bit underwhelming that using a metal pick doesn't really improve the chance from normal rocks (Yet to actually see a metal node and trying to find one early game without a ship is not worth the time, it would be faster to hit "normal" rocks for metal)  especially when you include the price of repairing the pick it works out more cost efficiant to stick with the primitive pick than actually using a metal one, a bit strange.

Why are the freezing areas not the hot spot for metal? The only benefit to the cold island is people haven't spammed the flags as much due to dying every 3 minutes from the cold, other than that from what I have seen there is zero benefit to fighting the elements and living there.

3. Wolves are a nightmare, we've abandoned countless islands due to their over aggresive nature, their aggro range is insane and they plow through islands killing everything in their path, luckily we have some bears around which deal with them for the most part but without them there it would be an absolute nightmare.

4. Fortitude, just like in ARK the fortitude stat seems completely useless, I pumped every skill point into it and in comparison to a friend who had zero points invested there was no difference.

5. Claim flags are ridiculous, there is simply no need for one person or even 5 people to have more than one claim down, it doesn't matter what island you go to you will see flags spammed EVERYWHERE and %98 of the time there will be zero buildings. Honestly I think starting the game with a claim flag, an unlimited one at that, is just not a well thought out mechanic, it should be something you work towards, an end game goal to establish the area you have built on as a "town" ready to accept others / open their doors to guests or something along those lines.

5b. PvE Claim flags, I've opted to play PvE whilst issues get sorted for a more..relaxed experiance. However the claim spam is the exact same, the only difference is you can't really do much about it, the island I somehow managed to find a patch of land on (freezing cold making my death count in the thousands) has been claimed entirely by a company of 2 people, nothing can be done as they just log off inside their base meaning this whole island is now useless to new players. I've since made it my mission to declaim everything and open the island back up to people just to stop these douchebags, but it's sad to see even in a PvE server that people are still being greedy with claim flags just because they can.

Claim solution? Declaim everyones flag that doesn't have a base on it, this will solve the issue whilst avoiding a wipe.

There's probably more that i've forgot to say but just thought i'd put in my 2 cents whilst it was -15 ingame.

Edited by Lv1Magikarp

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