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Land claim issue

Land claim system idea

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Understand that in this explanation "you" means player or anyone in his/her company. "Player" means only the individual player

 

1st- How about 1 claim per player per quadrant of the map for a total of 4. Making a bed on each would make for fairly easy travel anywhere. 

2nd- No more than 5 claims from the same company on any one island. Most squares have 3-4 islands in them, meaning a company could have 15-20 claims still in a square if they had that many people in their company.

3rd- Holding property. How about a 'player' starts with 3 days that 'you' can be away from the time which you claimed it before it can be contested. After claiming it 75% of actual game time played by the 'player' gets added to the 3 hours before it can be contested, so after 1min of claim 'you' would have an extra 45seconds. For example, 'player' play 20hrs after claiming 'you' would have 15hrs added before contesting can happen. Now it would be 3 days and 15hrs total. However, anytime 'you' go over the 3hr mark 'you' lose that time for good. For example, 'player' played 80 hours since claiming  land. Now 'you' have added 60hrs(5days) on to your original 3 days for a total of 8 days before it can be contested. 'You' take vac. for 7 days and come back with 1 day before it can be contested. 'You' are now reset to 3days and have to start building more time. If 'you' had only taken a 3 day vac. and came back, you would've started at 5 days building up time again.

This fairly rewards hardcore and big companies gives casualcore a ambition to get on and play to build time for an upcoming vac.

This also means that each property you  claim will have a different length based off time played since the claim.

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