Since Grapeshot has told us that they plan to overhaul the Company/Alliance system at some point in early access, I figured it would be a good time to start collecting ideas for what we want in that new system. Personally I've always been a huge proponent of games heavily emphasizing their guild/clan systems, especially MMOs. In the long-term, MMOs as well as most other games live or die based on the strength of their communities more so even than the strength of the game itself. Making it
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