From the 6/2 Dev Blog:   What is the plan for PvP combat and balancing? Is there a philosophy that dictates what gets buffed, nerfed or removed? We feel that PVP conflict should consist of interesting challenges and opportunities for both sea and land combat.  We want to drive the focus first towards fleet battles and provide ways to effectively defend your holdings with the ships you customize and build.  The ships you build will be able to blockade your island, with your opponen