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Found 7 results

  1. There's already a few threads dealing with the issues of gates being too large, and requiring additional sizes. I think it would benefit the game on the whole to somehow prevent that weird meta that's been around since Ark, of just building base walls with nothing but gates all around. Increasing the price of gates, or perhaps putting a cap on them per claim, or simply having a "too close to similar structure" area of denial around each may help alleviate this issue, and push people to actually make walls out of other building blocks.
  2. I'd really like to see spike walls implemented, like in ARK and DNL. They'd help tremendously in PvP defense and against wild animals.
  3. Title says it all I have lost boxs and now a very full resource box through various walls at various bases, realised that at my tropical base was tigers and snakes trying to get to my tamed parrrots and have moved them, in the desert its animals trying to reach our sleeping bodies again we have moved higher into the base but surely animals should not be able to clip through stone walls and destroy all your gear and hours of farming while your offline.
  4. So woke up this morning to find out that we got stolen a couple things through walls: - A storage box was broken - A preservating bag got things taken from it (500 preservating salts) -A storage box without pin code got the things stolen from it (sucks that i missed 1 storage box when i was setting the pins). All the things were inside houses and the doors were pin locked. No windows available and no other entry points. No wall , door or roof was destroyed to get inside the house. Don't really mind losing the things but the point of having a "house" is to get the things inside as safe as possible. I expect to see a hole in my wall if someone is going to steal something, not a magic hand that can warp through walls.
  5. This wall stuck at Island
  6. currently i have a raft visiting a nearby island but the dang thing git stuck facing a rock. I'm unsure if this is an issue with other boat types. Could we possibly get an option to drag the boat away from the shore? similar to drag body but much slower where our char swims, clinging to the raft, slowly bringing it out to sea. (company members only to prevent griefing of course) If this is a common issue with bigger boats, o e could make it based on weight in such that multiple people needed to pull larger boats and/or empty the boat chests to get it to move. if gripping the boat directly would be unwanted to keep (hold e) menus clean, maybe make a rope to tow boats craftable. another option to fix would be to make boats slowly drift to face the direction the steering wheel is facing without sails open. This doesnt make much sense imo but it might be easier to implement. It would be amazing if it would do this anchored too so we could set the boat to turn around while we explore an island. then the boat is facing outward when we leave. Thanks for reading. I just really want to get my raft off the island.
  7. Raiding on bases is impossible because the defender can just instantly replace the wall that the attackers destroy,there should be some sort of timer for replacing walls
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