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Found 3 results

  1. lovehousegaming

    AI Crew wont fire cannons

    Hi Guys, Hope someone can help me here. I have a crew on my ship on all cannons. They will not fire the cannons for me. When I press the left / right mouse buttons nothing happens. The button do not even light up blue like the other ones on the top right. Am I doing something wrong? Do I have to have a server / game setting for the crew to work the cannons? I have had a crew on cannons in the past and it works fine but just nothing happening for me now. Cannons are loaded, ammo box is close by. Is this something to do with a patch? Any help here would be great. Thanks.
  2. LowLevelFatalError [File:H:\YARKUpdateLIVEReal_SHADERS\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 176] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0005 - 'REMOVED') VERSION: 18.94 KERNELBASE.dll!UnknownFunction (0x00007fff17165549) + 0 bytes [UnknownFile:0] AtlasGame.exe!FError::LowLevelFatal() (0x00007ff7c73a4161) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\misc\outputdevice.cpp:354] AtlasGame.exe!TerminateOnDeviceRemoved() (0x00007ff7c776de49) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:189] AtlasGame.exe!VerifyD3D11Result() (0x00007ff7c776deea) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:225] AtlasGame.exe!FD3D11Viewport::PresentChecked() (0x00007ff7c77709f6) + 47 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:303] AtlasGame.exe!FD3D11Viewport::Present() (0x00007ff7c7770f5c) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:491] AtlasGame.exe!FD3D11DynamicRHI::RHIEndDrawingViewport() (0x00007ff7c777179e) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:612] AtlasGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff7c77d35e1) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:249] AtlasGame.exe!FRHICommandListExecutor::ExecuteInner() (0x00007ff7c77d40a2) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:460] AtlasGame.exe!FRHICommandList::EndDrawingViewport() (0x00007ff7c77d583d) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rhi\private\rhicommandlist.cpp:1374] AtlasGame.exe!FSlateRHIRenderer::DrawWindow_RenderThread() (0x00007ff7c89db7ab) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:498] AtlasGame.exe!TGraphTask<`FSlateRHIRenderer::DrawWindows_Private'::`27'::EURCMacro_SlateDrawWindowsCommand>::ExecuteTask() (0x00007ff7c89eaddd) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\public\async\taskgraphinterfaces.h:879] AtlasGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff7c731a768) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\async\taskgraph.cpp:942] AtlasGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff7c731991d) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\async\taskgraph.cpp:683] AtlasGame.exe!RenderingThreadMain() (0x00007ff7c77dff39) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rendercore\private\renderingthread.cpp:265] AtlasGame.exe!FRenderingThread::Run() (0x00007ff7c77e02f0) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\rendercore\private\renderingthread.cpp:385] AtlasGame.exe!FRunnableThreadWin::Run() (0x00007ff7c73eb536) + 0 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73] AtlasGame.exe!FRunnableThreadWin::GuardedRun() (0x00007ff7c73eb408) + 8 bytes [h:\yarkupdatelivereal_shaders\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26] KERNEL32.DLL!UnknownFunction (0x00007fff186581f4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff1a42a251) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007fff1a42a251) + 0 bytes [UnknownFile:0] This is the error Ive been getting since this morning when I noticed a tiny update has been made to the game. **Note, Ive never had this error before on Ark or Atlas and I cant even launch the game** My PC specs: Ryzen 2700x (not OCed) 32 gb ddr 4 ram 3000mhz RTX 2070 (not OCed) I have the game on a 120gb SSD I played all day just fine yesterday no problems and today Im getting this error, Ive tried every "fix" used for ark, but half the stuff you cant do because the game doesnt have "cooked" stuff according to the error. I saw @Jatheish made a comment "we are looking in to it and this is a common error for unreal 4" What ever you have done with update really screwed me over and Im sure i am not the one.
  3. Sovereign Snow

    bug Water Jar

    Accidentally placed a water jar into a ship's food larder with the transfer all button. This consumed the water jar as an entire item. Disappeared. Gone. Also, the water jar states it holds 200 units of water, compared to the waterskin's 100, yet the grill consumes all 200 units of water to make the same amount of dye as the waterskin's 100 units.
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