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Found 5 results

  1. Sinappia

    Harbor-Items

    Since the main focus of this game is the sailing & ships I would like to suggest adding Harbor-Items. Especially in hindsight of the adding of Torpedo’s to the game real Harbor-Structures should be a thing. Of course you can already build your version of a Dock – but this is not really optimal (speaking as someone that has a humongous Harbor): The bazillion of structures do not help the Server performance at all and the worst part - all these structures render often way too late for many people. You can get shot down or crash into a harbor without even seeing it. The big walls helped already a lot with this problem. But there is room for more. Here some ideas: Wharf/Quay - to load and unload. Including Item's like a crane, extendable platform (kind of like the elevator but horizontal) and so on. Dock's & Pier's – they already exist in the game as items (see Freeport and so on). Make them craft able and snap able (with a toggle if they should snap or not). It will help a lot if a big Dock is just maybe 3 structures (like the big walls) instead of hundreds! Harbor-Walls (Sea Walls - also counter wave-movement) & Gates (designed for Waterplacement, example: Lock Gates). Placing stuff under water is beyond terrible. Harbor-Items should be able to be placed on the big under water rocks and not get obstructed by them. In this category one could also add defense against Torpedo’s. All the harbor-items like mooring cleat stock, ship fender and so on. The mooring cleat stock could work as an item that pulls the ship into place and functions like an anchor. If you’re close enough you get the option to use this and then the ship gets pulled automatically. Decorative but usable Items like Alarm-bells, Dressing-Line's & flags for them and so on. Any more ideas?
  2. Essentially would like to see some things made specifically towards creating a harbor as well as defending it. Nets to hand below openings in the water, chains to drag across the opening, you could have these linked to levers for a harbor master to raise and lower. Also would love to see the ability to build out breakwalls into the water to create still water harbors where the water is more calm during big storms. Also eventually getting some floating mines of some sort so you could setup a minefield outside of your harbor. Coming into a new ally harbor you have never been in? Call up a harbor master to sent a pilot to steer you in.
  3. Blick von Oben
  4. Blick von der Terasse der Weberei 1
  5. Blick von der Terasse der Weberei 2
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