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Found 10 results

  1. Delnis of Ashai

    food Food system needs balance

    Vitamin system: I'm very enjoying the survival games so I think that vitamin system is a very fresh idea, but it needs more balance to make it more rewarding and less silly for salty players. I bet the more then half of ATLAS community don't like to keep vitamins in balance and they rather die than find and eat ten berries to fulfill vitamin C (I agree that sometimes it is a very convenient and fast way to restore food, water, and vitamins if the bed is nearby). For more balance needs to remove the health penalty for lack or excess of vitamins and just make a nonlethal debuff and vitamins quantity will not changes if you die and respawn on the bed. For vitamins buff, I think nothing to change and all works fine at that moment - If vitamins in balance and you hold it at 30 minutes (A,B,C,D quantity from 31 to 70) you get equilibrium buff like at that moment (+30 fortitude, +20% melee damage, +10% speed and maybe add slow hp regen). If one or all vitamins quantity from 21 to 30 or 71 to 80 you get nothing - no buff or debuff. But if vitamins quantity less then 20 you get A,B,C,D vitamin debuff. Lack or excess of one vitamin low stamina regeneration, two makes blur vision, three rise torpor, four make to loose oxygen and suffocating than. Moreover, for more convenient keeping vitamin C in balance needs to make fruits more valuable (+5 vitamin C) because at that moment berries and fruits is +1C, but others have +5 analog. for example - herbs +1A, vegetables +5A, cooked meat +1B, prime cooked meat +5B, cooked fish +1D, prime cooked fish +5D. Food and Recipes: Need to balance food and vitamins values in already existing recipes and add more recipes with normal ingredients, not like a Berry tea!!! Which crafts with 100 water and 5 berries (+5C) and give you +15 water and +5A!!! (omg where is the logic?! At the same place where the rest of the 85 water and replaced vitamin C I guess). I have one more "great" example is Grog and Rum. In real life, Grog is a Rum with water and spices but in the game, Grog makes from 100 water and 5 sugar. It will be ok if the Rum (100 water, 10 herbs, 5 sugar, 3 chili, and 10 wheat) give more profit then cheap Grog which gives you + melee damage, - damage taken, - food consumption, + hypothermal insulation, and B boost and all this for 30 minutes but Rum gives you the same + melee damage, - damage taken for 7 minutes... So please, dear developers, drow some conclusions and fix recipes and food system and make it more logic, flexible and enjoyable. Good luck with it!
  2. Hello Guys, I have recently become the cook in the corp and i have noticed that the foods don't give the vitamins they show? an good example of this is that the Fish and chips should be giving Orange and blue but for some reason it only gives blue vitamin In the corp we have to eat berries right now because there are no player food that really gives the orange vitamin. What has happened with this? Is it because the indicators on the food wrong? o/ Shepard
  3. Stardreamernz

    Food and plots issues

    Garden plots Recently I am having an issue where my garden plots will not remain fertilised for long enough for my plants to grow out of the seedling phase, even with the 3 shovel buff my seedlings will not grow and the fertiliser runs out while I am logged off overnight, where as it used to last 3/4 days. For some plots the fertiliser is still ok but I have noticed once it runs out once the plot then becomes completely useless and will not work properly anymore. Is anyone else having this issue? Food Currently there appears to be only two /three foods that actually give the double buff. Any foods that say they give the orange vitamin Bubble n Squeak fish n chips Pork Pie (celery soup - untested) and others DO NOT give the orange vitamin they only give 1. Same with alot of the others foods pudding etc It would be really good if these could be fixed as food could be a really fun part of the game if you could grow it properly and if it actually gave you the correct vitamin buffs!
  4. Bug: Some cooked food do not provide vitamin increase in respective areas. Server: NA PVP Colonies Grid: global Have so far tested rosemary chicken and similar level foods and these only give a increase of food in one area. For example rosemary chicken gives only vitamin D and not Vitamin A as its suppose to. Also appears that some buffs may not be working as intended for certain foods but have not yet tested myself only what others have said.
  5. Open the Food Larder and Feeding Trough inventories and they both plainly tell you they're MESS TABLES. My question is, IF the Feeding Trough is actually a Mess Table, will the crew take food from that as well as the official "Mess Table" which is otherwise labeled as a "Food Larder" when you search for it in the Smithy? I mean, Hell's bell's, when is a Mess Table actually a Mess Table and not a Feeding Trough? And why is it a Food Larder elsewhere?
  6. Hello, A couple of my friends and I have been trying hard to RP on the official Na PvE. We have a dock, pub, and town all set up on the norththern part of the north eatern island in D13. Any of you that want to RP we are on usually around 6 pm EST. Hope to see y7ou guys here. We have trading posts up and have food and drinks. We are also trading animals like bears. Come say hi and get some Rp going!!
  7. Alpha Horse able to kill a large bull named (GoNads), 2 chickens (hotSupper & FogHorn), rabbit (Velvet Cake), sheep (Dumb*ss), 2 cows (Vitamin D & Betsy Ross), and destroyed cage that said rabbit and 2 chickens were locked within feed troth also destroyed by Alpha Horse too. Logged on to discover nothing but the messages. I guess I can't sleep for 5 hours in reality. Somehow Alph Horse able to jump up and over already elevated structures and land inside a 3 x 3 walled in area. My 230 hours invested will stay that way for a while. Just need a break.
  8. Crafted Monarch's Cakes and Meat Pies this morning. In your personal inventory, they have a 30-minute spoil timer. In the preserving bag, it states the timer is 18 hours, but they both still spoiled in 30 minutes. The mess table was also not applying its extended spoiler timer. If you watch the timer it is counting down normally, but leave the preserving bag and come back, there will be a big drop in time. Has anyone else noted this bug?
  9. I'm sorry but am I the only one that is really triggered by the fact that coconut or cactus is just food (+vit) ? Could these not be changed so they increase your water level by quite a bit (you know, like coconut does irl)? Mutlitple sources of water really isnt going to hurt the game and it would really help in the low levels. The idea would be to just carry some coconuts/cactus instead of waterskins that leak around whilst farming. That instead of just always run off to find a green patch of land and pray that it isn't depleted. Would be really nice It's just an idea.
  10. Can you raise the rates & lower how quick it is to die please... I die every few seconds because its cold, & there isnt much food around... Its getting a bit old when I am constantly dead because I am cold, or because I am hitting a tree to get wood... this isnt realistic. So please raise the rates, & lower how easy it is to die Please