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About Me

Found 7 results

  1. I've been playing Atlas on Xbox for several months now on Gorgon's Gaze (PVE). I used to be able to communicate with other players on my grid in global chat (text, not audio) without problems. As of the last few weeks now, it has become annoyingly difficult to communicate with other players because either my message in global chat doesn't even get sent (not using any foul language) OR it'd get sent after SEVERAL attempts to type the message and send it. There have even been days where I can't communicate at all. I've looked at my internet settings, and they're fine. Anyone else have this issue? Is there a way to fix it?
  2. So I've connected to my atlas server via ARKON as well as my discord bot. Chatting from within the atlas game works flawlessly. However whenever I send chat from RCON -> Atlas, in game the chat window pops up (if autohide) but no chat message actually displays. It's acting like it's getting the message, just not displaying it. Any help would be appreciated.
  3. Alliance Chat: Since you are able to create different alliances there should also be a tab or a way to type to each alliance. For example, I currently have 2 alliances that I created. One for my grid (N6 Allies) and one for Trades (Trades). When anyone that is in "Trades" types into alliance chat everyone regardless of what alliance they are in can see. So then everyone in "N6 Allies" is now lost when I reply. Thus only seeing half a conversation. Really what is the point of having multiple alliances if you cant toggle chats with each one? So that you are not confusing other people. There should definitely be some type of toggle to be able to chat to a specific alliance. The whole alliance option is really lacking luster. Alliance Access: There should be a way to allow an ally to use a bed and cannons. For example, I do not always want to take 2 ships to travel for one reason or another. Such as looking for a friendly mermaid. When an ally and I plan a trip together it's super stressful for the one that is not in the company that the ship everyone is on. Say the first mermaid you find is not so nice, and the ship is not in your company so if you die you are done with the trip. That's not fun. That's annoying. When I went with an ally to find a whale. I not only was restricted to one life (ya know if a shark got me or the whale), but I was also unable to use the ballista turret to help take the whale down. I only had my bow and arrows on my person (which did a whopping 22 points of damage per shot). That is also NOT fun. That is also ANNOYING. Either allow an ally to place a bed on an allies foundation or give the option to open a bed to an alliance. With a lock/unlock feature or pin code. This would also only be optimal on a PvE server. Also instead of putting a pin code on everything, you should just be able to have an option to "allow ally access" on a smithy, storage chest, mess table, even tames. A pin code should be for anyone not allied. It's difficult to come up with a pin that everyone knows and can remember. Also not so easy that someone you don't want to open a chest can guess. This would also only be useful on PvE.
  4. This is mmo-like suggestion. In the biggest mmo's chat has item linking system. Its simple, you can share your items name and description on chats. This would also give meaning to a new chat tab: Trade If the new freeport shop is online a Trade tab is needed to more effective.
  5. Having a way to talk across servers without already being in the same company or alliance would be very helpful. I’m thinking that being able to create named channels with the option of assigning a password would be an ideal way of allowing communication between players in different zones to setup alliances or trades.
  6. I'm potentially a minority in this game, but as a Roleplayer I'd love to see a revamp of the chat system. There's a local and global chat, which is great, and you can tell, but realistically there should be a much more localised "Say" chat. Look at any MMO and they have an option for you to "speak outloud" to those in your immediate area, without a whole island hearing your discussion. It certainly makes it more immersive and means you don't have to be allied or in the same company to interact without using the local or global channel. I know it won't be high on the priority list but it'd be a nice addition. Equally if anyone is skilled enough to make a mod that'd be great
  7. Atlas, being much larger and MMO-based, I don't feel like the chat system is adequate. The inability to mute players, the inability to private message, and turn off global chats just ends up with a steady stream of racist garbage and absolute trash. I ended up turning on the hide and essentially never opening it. It wasn't so bad in Ark when there were substantially less people at a time, but on the PVP server the chat is basically non-functional most times. In my opinion, the chat system right now is more of a hindrance than an actual benefit to the game. I think we'd really benefit from the following changes: Ability to turn off global Tabs for chat types (like in most MMOs) The ability to private message (not just company/alliance/local cycling) The ability to report spammers A mute option for specific players
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