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EDIT: FIXED, it was cookies. I'd turned off first party cookies in IE and switching them back on fixed it. I don't get it either but now it works. So if anyone else has the same problem go check cookies. Game was working great. Today however I cannot join anything. Whenever I do it crashes with a fatal error. LowLevelFatalError [File:H:\YARKUpdateLIVE\Engine\Source\Runtime\Engine\Private\NetConnection.cpp] [Line: 508] UNetConnection::ValidateSendBuffer: Out.IsError() == true. NumBits: 4046, NumBytes: 506, MaxBits: 4096 VERSION: 11.4 KERNELBASE.dll!UnknownFunction (0x00007ffdebca5299) + 0 bytes [UnknownFile:0] AtlasGame.exe!FError::LowLevelFatal() (0x00007ff6731357e6) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\core\private\misc\outputdevice.cpp:354] AtlasGame.exe!UNetConnection::ValidateSendBuffer() (0x00007ff6739ebdd5) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\netconnection.cpp:510] AtlasGame.exe!UNetConnection::WriteBitsToSendBuffer() (0x00007ff6739ebf6a) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\netconnection.cpp:1235] AtlasGame.exe!UNetConnection::SendRawBunch() (0x00007ff6739de6cd) + 39 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\netconnection.cpp:1364] AtlasGame.exe!UControlChannel::Tick() (0x00007ff673885904) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\datachannel.cpp:1218] AtlasGame.exe!UNetConnection::Tick() (0x00007ff6739e99bc) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\netconnection.cpp:1621] AtlasGame.exe!UNetDriver::TickFlush() (0x00007ff6739e9f85) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\networkdriver.cpp:359] AtlasGame.exe!USteamNetDriver::TickFlush() (0x00007ff6747163fe) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\online\onlinesubsystemsteam\private\steamnetdriver.cpp:195] AtlasGame.exe!UPendingNetGame::Tick() (0x00007ff673a2eee9) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\pendingnetgame.cpp:554] AtlasGame.exe!UEngine::TickWorldTravel() (0x00007ff673ba1d20) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\unrealengine.cpp:9080] AtlasGame.exe!UGameEngine::Tick() (0x00007ff673925195) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\engine\private\gameengine.cpp:1154] AtlasGame.exe!FEngineLoop::Tick() (0x00007ff672074ff3) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\launchengineloop.cpp:2449] AtlasGame.exe!GuardedMain() (0x00007ff67206dccd) + 0 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\launch.cpp:140] AtlasGame.exe!GuardedMainWrapper() (0x00007ff67206dd2a) + 5 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] AtlasGame.exe!WinMain() (0x00007ff672075d7a) + 17 bytes [h:\yarkupdatelive\engine\source\runtime\launch\private\windows\launchwindows.cpp:209] AtlasGame.exe!__tmainCRTStartup() (0x00007ff674a5528d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffdeef87e94) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffdef0ca251) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffdef0ca251) + 0 bytes [UnknownFile:0] DxDiag 01-17-19.txt
Why did you basically make a game that you dont want people to stay and play or buy? We are on the NA PVE server and everything is empty of players now. Your game is so shitty and unbalanced its ridiculous. I cannot get sap in the cold to make fur. I cant sail to get it because I get sunk by super fast Giant whales and ghost ships on a raft. I have cleared the beach on my island to make a dock and as soon as i killed the wolf 5 more wolves and 2 giant snakes spawned right on-top of me. WE killed your gay ass Hydra boss last night on D12 and got the crystal and went into the cave to get the powerstone but surprise surprise. %0 giant bats that respawn immediately and 20+ army of the damned or more. If you are specifically making this game for large groups to only have a shot you are morons and ill be glad to watch your game die. If you plan on actually keeping this game alive you better make it playable in small groups or all your servers will be empty in a month except PVP. Also your game is super broken atm, glitchy, laggy, the animals hit boxes are so screwed up where hits dont even register but you will still put 100 of the respawning all over a single player. Fix your shit you morons. This could be a great game if you got your heads out of your asses. I've never seen such incompetence and lack of thought put into something this big. You need to clean house at that company and get some new intelligent people to work for you. I made excuses for laying this game up until now because it looked promising and I thought it was fun but its just so broken and overly hard for no reason. I had to get on an island with 1000 cyclops, wolves, dinosaurs, to kill a Hydra as big as 10 houses, on an island i cannot lay anything down on. Adn then after all that you make me go into a cave that I have no chance of getting to the altar without a large heavily armed team?? WTF is wrong with you people. You are basically begging me to quit your stupid game. On the M12 island there is literally 700 crocodiles in 1 fucking spot. Have you ever head of two simple words, Balancing and play-ability. You have neither. And your player base has spoken. I started with a 10 man squad and am down to 2 because they all quit because of how unbalanced this game is. Id love a refund but im sure that will never happen.